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stonneash
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  • Does the map uploaded to Google Drive ??
    (I seemed like forgot the password and account name, haha)
    Go busy on what you are busy on :)
    You did? Well, it was quite a long time ago on the Balkan Peninsula (I'm not sure where the epicenter was, but Bulgaria was hit as well). Anyways, lets switch the theme ;D
    Yeah :D If the teachers go off-theme and tell us something important about life or some of their experiences. Like our Geography teacher told us of his Earthquake experience in life, a strong earthquake.. He told me stuff I would never have found out if it wasn't for him. Do you know that everything becomes like magma when there's a strong earthquake? Not just falling things, it becomes like quicksand. I watched a few videos about it in YouTube, terrifying stuff.
    First school to grade 8 maybe. After that it's bullcrap, that we re-study for the 10000th time.
    Not in my country :D We study crap here. Pointless and useless. Maybe you study useful stuff :\ So, you somewhat do. I just want it to end so that I can get some free time and draw. Get better. get a job. Done :D
    :D Heh, yeah. F*cking homework.

    We're makings tests here, so no homework :p This week though. Next one Homework returns ;_______;
    :D Wow.. I'm even more delighted ^^ But I have given up "projecting" a long time ago, cuz, I've never had even 1 successful (finished, to be exact) project :X It's just not my thing I guess. Probably cuz I aim high just as you.. and 1 person can't simply make a grand map alone. It would take years. Well, you're better than me (and not so lazy) so I hope you get your projects done soon :D
    Cuz I'm lazy >.< And drawing paintings atm, not in that.. "Icon mood" ya know ;D
    Ah, well, that's not really good :\ working is boring...

    Still, good to know you have time for Hive :cgrin:
    Hey, can I join your MH Group, im a fan of MH, im making a map similar to it but is Dragon Hunter instead of Monster Hunter. :)
    hey dude do you accept icon request?.. the request is for this map http://www.hiveworkshop.com/forums/members/stonneash/#userresources

    The icons will be a set of Command Buttons and icons for sub abilities. For example icon for jump, heal, defend.. and because i am planning to have a choosable sub abilities for every player i need custom icons. All the icons must follow 1 theme which is a metal. The icons are just simple not very complicated or colorful icons.

    I know your busy cause your in a contest but the icon request i will need is maybe on middle of october. Cause right now i am busy doing a Massive Gameplay Rebalancing on the map and creating lots of new heroes.

    Reply me if you accept my request, thank you for reading and have a nice day.
    Please keep up the good work on your submission for the Model Contest, it looks really really really good man :)
    R
    Hi Stonneash, You know amigo, I'm having problems looking on your avatar and the Group logo, So I grabbed your logo and the avatar and fixed it C: Since everything is transparent.
    Here you Go C:



    EDITED

    I hope you'll appreciate it.
    there are many. Depends if you want the model with animations or not:
    the version in NeoDex's thread of BlizzImporter. Imports everything except visibility, color animations and tvertex animations. however, it only imports models from the game. (The instructions are in 2.5 log).

    There's also KMK's importer but only imports static meshes correctly: Here

    Ignore my last post in that thread, it doesn't work that great. Just use the script pack in it or the BlizzImporter in NeoDex's thread.
    to make team color. You must create a Compound material with two Warcraft 3 materials (layers). The base material should be team color (set replaceable texture to team color) and unshaded, the next material (layer) should contain your texture and use as filter mode blend.
    In my animation tutorial I pretty much explain how to do it.

    You can also look at the samples. What you should look for is: Graph Editors -> Track View Dope sheet. There Look for objects, it should have a note track. That's where you define animations.
    hahaha, which controller are you using?

    Anyways, select your bones. Go to NeoDex -> Animation Tools, scroll down and set all controllers to linear.

    About your normals. i don't know if it's intended, but you can recalculate them with mesh tools.
    nevermind that. i just forgot to change the message on the installer.

    try exporting it, without smoothgroups. (Turn it off in Extra Options while exporting).
    Update to NeoDex 2.5. The files it's giving you errors are from NeoDex 2.4.

    Oh wait, the error is the last one. Hmm, run it on debug mode and send me the log.
    I'm not good at faces much hmm.. and I think I may need the full model to take a look at the face from other angles stonneash.
    Happy Birthday! :)
    'bout the icon, i can't promise anything, cuz i have lots of things to do.
    When i'll find some time, i'll probably make it.
    As connected I mean: the vertices which should connect should be at the same position.
    Well here's an important detail. Neodex uses something called skin pose. It's the pose at time 0. If your meshes are not connected in that frame, they won't be connected in the rest.
    hmm nothing unimportant, why? are you having troubles? Ypu could send me your exported files by pm and i can check out what could be going wrong.
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