----------
Hey Legal... about that review. I had written a huge block of text and was proofreading it... and then the webpage expired. I hit the back arrow to go back to private messaging and all my text was gone. I don't feel like writing that review again, so I'll just say every bug that I encountered:
Exemplar's model was deleted.
Valkyrie is unchooseable.
The AI for Night Elves orders stuff around when I'm playing. Perhaps you should put a trigger that says if player 2 slot is not occupied, enable the AI triggers.
Humans don't seem to have an AI.
You did not eneable fixed starting positions for players 1 and 2, allowing them to switch places.
Lots of tooltip errors.
Suggestions:
More doodads for the terrain! It's sort of boring.
Make creeping more worthwhile. It's sort of useless to creep since experience in the middle lane is much easier and faster, and if you don't stay middle your opponent will push your forces back.
Idea:
Maybe you can just trash your current AI, and just make two invisible builder units, one for blue and one for red. If red is unoccupied, kill blue's builder and move red's builder to his start location and order him to make buildings at pre designated times. Same with blue. Also remember to kill the builder unit if the townhall dies.
Stuff I liked:
Heroes were nice.
It's cool how you can customize your attack waves.
----------
I hate losing stuff, too. Thanks for rewriting the review. So I have a few questions for when you get the time to respond. No rush obviously.
1. Exemplar now replaced.
2. I always choose Valkyrie when testing, how is she unchoosable?
3. AI still in the works, not even close to finished.
4. Thanks, I fixed the starting locations, good catch!
5. Tooltips are not done as spells and units may be subject to change.
6. Hmmm, more doodads... I will look into this. Anything come to mind? What would you like to see?
7. Creeping is the only way to buy more powerful items (like orbs and enchanted weapons) which might very well determine the outcome of a game. What could I do to increase the benefit of creeping? I do want creeping to be a useful aspect to the game.
8. I will trash the current AI! I will look up making invisible builders. I have never heard of that but it makes sense.
What did you think of the item carry system? 3rd person cam system?