🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Hey, about your question on the Underground that you need it to be unwalkable, did you solved it already? If no, maybe try adding some pathing blockers or invisible doodads around it and in it.
Okay... this question has always bothered me: you're good, you're very good at vJASS; so do you like have in your head all of the functions and natives and such?
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