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Anachron
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  • Hello there. I am here regarding your aura system (Which btw I like very much, tis very fast)
    You see I am currently using Axarion's aura system. It is extremely buggy, and can handle no more than 5 auras out at once without severe lag. I recently tested your system and it could handle 12 units with 2 auras each with no sign of an fps drop. So I am here to ask you if you could add some features to your aura system, so that I could switch over without having to give up the nice features Axarion's system offers. If you'd like to add the features, here they are: onLoopUnit, and an editable interval (dunno if you have this already, couldn't find it.)
    Your system is already the obvious choice (wish i saw it first) but if you could add this i'd be extremely grateful
    Oh, I didn't know that ya left, guess ya can ignore this if ya ever see it
    Reputation (+1):
    (Post) I LOVE your comments about my Trapmaster, I'm startinng to think that it's your favorite hero, lol! Thanks :]
    I was wondering, do you have any experience with micro kernel programming?
    Well, thanks :( I find it quite sad though that the poll had such a great effect on the final results, as they were mostly based on whose hero has the most eye-candy on the entry post.

    As I said, I'm sorta satisfied, but meh, I'm sad.
    :)
    It appears that the post is too long and it doesn't have enough space for the reviews of you both! I will break them into 2 posts! Hehe!
    ----------
    I can't wait to see the results post :) I'm sure it's gonna be up in a day, or two.
    ----------
    In other words: I'm sure Pharaoh is gonna be done in a day or two with that post.
    You could, you would just have to keep this information for yourself :'D But of course, I don't want to do anything "bad"/"dirty" for me :)

    To be honest, I didn't care much about WC3 in the last few weeks. Soooo much going on, I didn't even have time to work on my map, or do anything. So I can not only understand you, but also, the time it took for you to finish the reviews, that some people claim to be long, looks like a day or two to me.

    I'm glad they're finished though, I can't wait to see the results post :) I'm sure it's gonna be up in a day, or two.
    Hey,
    would be great of you give me an example of a SUMI spell, using my Serpent Ward spell.

    Thanks for your time! :)

    Edit: Deleted Link; managed it myself. ;)
    I can expect changes as well. :eek:
    I always change from time to time.
    Just 6 months ago, I was asexual. Now I'm the opposite.
    I'm going to be spending the rest of my life either programming, learning or working.
    Nothing else. No time for anything ;-;
    I am totally not enjoying life at the moment.
    I won't be enjoying life till I'm, at the very least, in my 60's :p
    I actually put myself up for a ton of work.
    Hey Anachron your last avatar looked more like you :p at least I've always imagined you looking like that. I mean, like your old avatar. With that cultist acolyte skin, or whatever it is.
    Please read my new comment in your [vJass] (system) Missile post, it's about bug and need you fix this
    I could write one of those of my own. But given you can't deny creeps, how would you deny your enemy then if they could just run up, attack everything once and take all the gold? The reason why I kept the current last hitting mechanism is becase this allows you to deny your enemy from getting gold by keeping them away of the minions, or because they need to walk up to last hit, you can poke them in return.
    Well, I didn't do that. Though I don't think the difference is that important; I mean it's perfectly lagless on my PC, and it's getting kinda old.

    I gave them only one name, and set "Names used" to 1.
    The reason is simple: Resistance. Minions, jungle creeps and other spawned units have Magic resistance, and it must be displayed somehow. Also Agility; 1 Agility grants 1 MS (gameplay constants), and slows work by messing with the target's Agility. So they had to be "heroes" - but I honestly don't know why it nothers people that much.
    You can see weird things on THW every now and then, I've seen ridicilous things in the icons section as well :'D
    Thanks! :)

    Well, it's just another day; the best proof to that is that the moment I opened my eyes this morning, I had a headache...

    Is there something like an ETA, or something?
    Well, I can't change it no matter what, so W/E :'D I'd change a few things if I could... (like allowing multiple E instances at a time on a unit, for example - not that big of a deal, but it'd still make it better)

    I can't wait to see your review, I'm really excited!
    Your posts about spacing and comments just made me open my HC6 entry :'D

    Thoughts on the coding of that? Mag called it readable, I hope you also liked it.
    I LOVE TTW, for example, and hate DotA with all my heart :'D But there surely are quite a lot of HQ maps. Maybe one day IID will be one of them as well... :)

    I played quite a lot on B.net (mostly TTW), and I also was surprised that there were not too many DotA servers. I'm pretty sure though that it's because of DOTA 2, but still, it kinda satisfies me :)
    Archon?.. oh :\ You just failed my page.

    PAHHAHAH I love tERRY Pratchett. Such an amazing sense of humor... hahHAha I gotta show you this one... one moment.
    Hey, wait a minute, I'm reading your "Funny stuff" album. Or whatever you called it xD wow when I saw Hakeem's smile. I remembered that I miss that smily face :p Damn smily @Sleep. Face.

    I'm gonna go read Nation now :\ so. Bye Anachron.. and you still haven't told me if that's your real name ;P
    Wow. That was wise :p

    xD

    hahhaa. Ok.. hmm. Let me try one. Oh no, I'm out of ideas. I said something in school and my friend told me "damn it you will be one Confucius talking to the birds and the trees".. which I think was supposed to be something good xD Though I'm not sure, talking to a tree all your life? But what did I say... something about school. My wisdom consists only of hate against school. Cuz it's part of the system. A, whatever, I'm gonna go draw ;D
    Damn it, I had seen this Indian wisdom somewhere before but I recently re-found it:

    "Only when the last tree has rotted, the last river poisoned, the last fish caught, you will realise that you cannot eat money"

    I also like this one:

    "When you feel lonely, go up the mountain and talk with the stones and trees there" or.. it was something like that - it comes to show that everything in this world is alive =] which is totally my point of view.

    You must have some wisdom to share :X still, you're a person with *some experience :D Say something wise xD
    Ok, so I'm finally back, at home :)

    My thoughts exactly. I invest time in making the map, so they should also try to understand it, instead of just raging, flaming and quitting. My job as a mapmaker is to create quality stuff that people can enjoy; I can't teach them how to read, open a menu or play. As I said, I've already added a lot of newbie-friendly features, now it's up to them to man up.

    Well, NOW I do have a certificate of advanced English, so it's a different story :'D But it wasn't always like this. 1-2 years ago... I didn't know s**t. My vocabulary could still use some work, but meh... I'll join an English course in another semester, that should do it.

    Well, it's WC3C the WC3C era that I'd have liked to be a member of. But oh well... I agree, the resources are far better now. Like seriously, A LOT better. But the community was so much bigger, that's what I miss so much...
    Anachron. Is your real name Anachron? Hmm... this name sounds cool.

    Whatever, change your avatar :p !!! The last one was better. What's with everybody changing his cool avatar? CakeDog, BD, Ralle, HappyTauren, Mag... WHY?! Your last avatars were better :(
    I won't. Unless I leave this world/get banned for stupidity/get banned for spamming/get banned for something else/feel like I'm too annoying to the community and decide to leave (although, this is already fulfilled).

    One day, when I'm 80 years old I wanna tell the new guys here "See kids, this was Ralle. A great moose. And this was I3lackDeath..." and I'll go on, telling stories :D It would be really cool.
    Should I be honest? I don't care about the kids & idiots that can't take the time to examine the map they're playing :'D

    Just like you, I also had my reasons to finish the map. I spent a lot of time on coding it, and all the other members have put their hearts into it as well; but to try to help beginners, I put a lot of documentation, suggested items, grouped spell info, made updating recipe tooltips and other stuff. I can't hold their hands. IID was made for those who like more complex stuff.

    I don't want to talk about balance :'D I worked on it, but I still wouldn't dare to say it's anywhere close to being balanced out perfectly. But there no longer are ridiculously broken heroes/spells, so it's somewhat playable now IMO.

    Well, I do have a "spawn" command to spawn a hero for the enemy, standing still. I often needed a test dummy as well :'D But that's all I have. I've never written an AI before, so I'm kinda afraid of writing one (mostly because I don't know how efficient it'd be). But I might give it a try in the future - for now, I've got something better to write for the map.

    You are talented and take your time testing the entries. I also don't think you're biased or anything. There shouldn't be a problem. But if someone wants to bitch about them, you can always tell them to review all the entries and compare them with yours.

    Hmm, if I'm arrogant it's mainly because I'm quite often moody, I quite often get angry because of irrelevant things, and if that happens, I'm a jerk. I know it's bad, but I just... can't do anything against it. I usually try to moderate myself, but I'm not always able to.

    If WC4 happens to come out, I'd definitely like to team up with some of the talented guys I got to know on hive, so yea, maybe we could make a map together (and with that crazy Russian who your avatar made).

    I agree with you on "2" and "3" (and on "1" as well, but for me, that equals to "having fun"). I learned A LOT from other people's resources, and I also learned a lot of algorithms and a lot about programming in general. I don't usually release the code I write though, because:

    1) I don't think they're good enough;
    2) There are too many people around who can't do anything but complain about everything;
    3) I'm a selfish idiot.

    I don't know if I recall FlamePhoenix though. Is he the guy with the palm on his avatar and an eye in the middle of it? If so, then yea, I know he was talented, though unfortunately I was way too young when WC3C was popular, I didn't speak English, and I didn't have an e-net connection either. It makes me so sad that I could only join the WC3 community in its last years...

    EDIT: now that's what I call a wall-of-text. Heck, it's way to high to call it a "wall", it's a "tower" already.
    P.s: and don't worry, you're not boring me :) I also like to express myself and I generally talk A LOT IRL as well, so yea :) But it's definitely better than just saying 2 words and leaving.

    Not to mention that you're surprisingly friendly and kind - most of the "veterans" are... meh. So conceited and egoist... but you're different, which makes me glad :)
    Just give my map a 5/5 and 0/5 to all the others, and I won't be disappointed :'D Heh, just kidding. My hero is kinda self-explanatory IMO, so you shouldn't have problems understanding him and his mechanisms.
    It's definitely nice to see that you're doing a conscientious job, though :)

    Yea, I enjoy programming as well. That's why I wanted to study software engineering (not because of the salary or because you can find a job with that easily - simply for the sake of fun).
    Well, as long as it pays well, I'd also do "boring" stuff as well until I find something more funny :) Though I also plan on moving abroad (if I can somehow... I'm afraid that my stupid country just won't let me leave), so I can choose from much more places.

    I used GUI for like half a year or so. Then I moved to vJASS, so I pretty much learned even the basics of triggiring while I was learning vJASS - and on top of that, I didn't speak English either. Been interesting for sure :'D

    I plan on writing an AI for IID as well, though given how trigger-heavy it is already and how complex certain heroes are, it might not be that good of an idea. We shall see, it really doesn't have that big of a priority.

    Well, I plan on organising a few games on Garena once I'm done with all my exams (2 on this thursday, and the last one on the 1st of February - given I don't fail any of them. Though I passed all the ones I've had so far with a 5, which is the best grade that you can get, and I learned for these as well, so there SHOULDN't be a problem) - I'll tell you more about them once I know more. I don't know when you played it last time, but A LOT has changed since the Alpha versions.
    Well, the first thing I noticed was the terrain. I just love pretty terrains :)

    Those full screen systems can also be versatile, if you get the proper ideas you can get a lot out of them.

    Well, I personally don't recommend starting a new project, unless you still got the old files. I wouldn't do it either, even though I've got a pretty cool single player game mode test map, that could definitely get a DC if I made a map out of it. It's just... I don't know, SC2, LoL and DOTA 2 are slowly killing WC3, IMO. It's just not worth investing time into a WC3 map - with the talent you've got, I'd recommend working on an individual game, or something. Now that I study software engineering, I'll start to work on my own 3D game engine, just to get more into game programming (and will keep on working on the one map I've finished so far, of course).

    I'm also glad that HC6 will be judged by someone who's a talented coder :) I can't wait to see the review of my entry (even though I think I'd could have improved it, but I also was busy with university stuff).

    (BTW I got the AoS map of my own; you could check it out too, if you want and got the time. Would be nice to hear your thoughts on that)
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