🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Yes! Starting with fire, then adding other elements such as ice, poison, smoke, chemicals, explosions, rain of meteors, radiations, electromagnetic pulses, uragans, tornados, giant waves....
thanks man, i add dungeons in my map to add flavor in to it. is ok to have more than 2.5mb for multiplayer. coz im planing to make it 3 player max or more...
Things are going well, I'm always working on terrain but I also have been working on coding some boss fights. Feel free to share any ideas you might have, I'm always looking for a fresh perspective.
im now working for the new terrain and little bit busy at work so it will take me about two weeks maybe...i had my screen shots but its to compresed and its not nice to upload,,,
Most of them will be Mini-contests, because they are easier to create, require lower effort from the contestants' perspective and the themes are easier to generate.
The next one will be an Arena contest though, because it's been a while since we had one.
i am glad you like my click the zombie map! I've stopped working on v2.00. But if you want, we could test the beta of 2.00 and we can rework some things?
Reputation (+1): (Post) Here's a little rep to keep you motivated. Remember awesome gameplay always trumps good terrain, but good terrrain attracts people to your map
Nope, they are not protect, so feel free to open them up and see what makes them tick. If you have any questions regarding cinematic making feel free to ask, but I advise you to check out the various tutorials on this site about that very subject to get a good feel of what you need to know about cinematic making.
Thank you for all the praise and support. It warms my heart when someone enjoys my work so much =))
I'm quite motivated to continue my work on expanding Kaliim, but sadly at the moment I am really swamped with university obligations. As soon as I get the chance I'll continue working on the tales of Kaliim )
All of my cinematics are based on a fictional world I created, known as Kaliim. You can find a map of it here.
While the first series, the Sect of the Holy Mother, is of poorer quality (especially the first two parts), this was my learning curve, and I've come a long way since. Through my cinematics I tell the tales of my world, though I wish I had more time to weave the stories.
lol thanks! its a pleasure. Im still practicing and getting tips from master jay since he's very good in terraining. anyway, i just reviewed some terrains from rpg's and terrain contests and applied it. although i lack some ideas in creating dungeons.
Hi dude sorry for not saying hi lawl i know but these past few days i kinda lost interest in map making but don't worry its just 5 days or something? but im back lawl
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