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Radicool
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  • I don't know how to put Warcraft III map preview...can u do it to me?...I will gv the download link of my incomplete Warcraft III map.You put the map preview for me.By the way,I don't where the model.I just can't find it.Maybe Pyramidhe@d had remove it.
    No no no...That is Rikudo Sennin from Naruto...My map are not using Naruto models...I am using Eldar Autarch model by [email protected] give the model name,Rikudo Phoenix...
    Well...I will give you a new job...Can you make a minimap preview image for my map?
    The title of my map is The Adventures of Rikudo - [Part 1]
    I want to ask you to help me with my map.I need a people who can make a spell using trigger.Can you help me?
    don't you know I'm also a moderator and ranting about the mod staff isn't going change anything about how we perform and the comment you just said doesn't even extend anything that is related to how I rate maps

    I'm just approaching a suggestion on how you can view a similar map by looking at it or just simply testing it in-game I'm not even trying to bring your map down with lame ideas and none appreciated recommendations, also be advised that we the mods are not going to be the caused of players ranting about how the map is like based on their judgement if it will be tested on the future
    hey sorry for the late reply, I checked it again and somehow the only problem now is the terrain its still very plain and so as the base here's a good slide show for you to see some views about a map that has a same goal as yours an AoS/Capture genres: http://www.hiveworkshop.com/forums/maps-564/final-showdown-v2-4a-187630/

    that map is actually some of the first maps that I got involved in map reviewing and map helping during my old hive days (:
    Reputation (+1):
    (Post) Radicool helped me out by compressing the audio in the map to reduce the size so it's playable over Bnet/LAN. Very helpful!
    hello, about the Rescue Ship it just hit me when I turned my Advanced Option's visibility into always visible the ship is revealed in the map, although the movement limitation trigger you made for the base is a great idea but to make it game realistic it would be nice if the ship is not shown then when the time is up it would be revealed just for the cinematic :)
    I've posted the map in your thread. Hopefully it suffices. There were a lot of things that needed to be changed, but I eventually got em all to parse properly. glhf
    Sorry, I haven't gotten to fixing the map yet. I just ran out of time. I hope I'll be able to try some time soon. Possibly tomorrow if I have time.
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