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  • I see it. A slight improvement indeed. That staff attachment looks somehow weird but good. :p
    Since I have it now, I'll move to the final fight with Seth and map is done, not much left to do. If I am lucky, I will release it this saturday, but I am not certain.
    Thanks, it works just fine now. :) Now it looks that selection area is even bigger than it should be, haha, but that's nothing to complain about.
    Oh, that's okay. If it is not problematic for you to do it through the phone, you can give it a shot.
    I have a suggestion about the model section. What can you say about it?
    Hello buddy! I've created an icon for your Hero_Dwarven Ramrider! :)
    I'm asking permission to link the icon to your unit?
    Hey. Unfortunately I found out another thing about model. It is really hard to select it. I have to draw mouse holding mouse button in order to select and I cannot do it with one click. Could you please make that selection area bigger so that it would be easier to select the model. I am having troubles because I cannot order hero to attack this model.
    Really? Well, I'm glad I don't have this ability to abandon stuff. Of course, go ahead, it is well made. :) Oh and you don't have to wait til the release of project, I have already used your model on my cinematic that have been updated, I may have to adjust some things in the future there.
    And I am glad that you are glad :) Project itself is a simple RPG without fancy systems, I want it as simple as it can get just to make it clear and easy to understand the gameplay, I hope you are fine to contribute for an ordinary RPG. (Same as my Rise of thr Gigantes, just bigger) I just do not want people to expect more than there actually is, hehe. I am close to finishing by the way, soon we'll see your model in action! :) You didn't answer, will you upload it at hive?
    Model is amazing, it fit now just fine, thank you. :) I really like the looks of it, these animations gives a true look of evil. You did a great job on this one. :)
    Hey. How is it going with the model? You should upload it in the model section, it is good. :)
    Reputation (+12):
    (Post) Thank you for submitting a final piece for the event, but unfortunately it didn't turn out as expected. Therefore, every contestant receives +12 reputation for their investment of time and work.
    Oh, I found out two other things that slightly bother me. The portrait looks too far from the face. Could you zoom it so that portrait would be fully taken the the face and reduce the amount of black space to minimum? Another thing is, when model big scaled, and when I drag cinematic camera to it / from it that is close to it, I cannot see the model, it appears at some point when camera is close / far enough, could you make it visible longer distance from camera's field of sight? I guess second point wasn't so clear, hope you got my point, hehe.
    Model looks fantastic. Just some minor issue with right hand and legs, but it is good, I don't mind. Animations look great, especially Walk and Stand Ready animations fit very well. There is one thing I want to be changed, could you please remove hero glow effect? That would be all and model is perfect for me. :) Oh by the way, team colored jewelery looks really beautiful. Are you uploading it on the model section?
    That's some really great news. :) I may also update my old cinematic based on Seth too, by adding a proper model of yours.
    Okay, submitted my model, waiting on yours now! :D
    Also, try to find a 2nd judge, please. ^^
    Ahoy, mattey! Forget about me previous words... I've changed me mind! I only need t'know how t'meld two geosets t'gether! Arrr!
    Hey, thanks for all the help so far. I think I'll submit my model tomorrow. All of those errors and bugs and problems were quite annoying, but you helped me get over them. Now, a few final things(I hope): Is it possible to: A) merge two verticles together, B) merge two geosets together, and C) rig verticles to bones in MDLvis? And if so, how?
    Hey, why is it that whenever I try to copy a Geoset from "Centaur_Flamecaller_67.mdx" to "Centaur_Flamecaller_65.mdx"(for example), it works, but when I try to copy it into "Centaur_Flamecaller_Portrait.mdx", it doesn't work? ><
    Oh, it's for my project. You may have seen sonofjay doing the terrain for it. If not, http://www.hiveworkshop.com/forums/terrain-board-267/goblin-dominator-squad-220836/#post2197698
    It's called Goblin Dominator Squad. I'd like to see it as the next gen Exploration Squad.

    It already contains refined triggering and enhanced gameplay. Such as technologies, more units and possibly quests somewhere along the way.
    But quests and the like depends on what game mode you select in the beginning.
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