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sonofjay
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  • If you want, i can help out updating your "Ghost Project". I got quite the experience with such:)
    Wait, didn't you want to sell items instead of units?
    And yes, that's correct.

    Look at the Initialize Items trigger and you'll see that Food_Cost is set for each item you put in the array.
    Decrease food
    Events
    Unit - A unit Sells an item
    Conditions
    Actions
    For each (Integer A) from 1 to MaxArray, do (Actions)
    Loop - Actions
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    If - Conditions
    (Item-type of (Sold Item)) Equal to (==) Item_Type[(Integer A)]
    Then - Actions
    Player - Set (Owner of (Buying unit)) Food used to (((Owner of (Buying unit)) Food used) - Food_Cost[(Integer A)])
    Else - Actions


    Just make sure you set the gold and lumber cost for the items to 0 and put in the description how much food the items cost.
    You also might want to use a variable for the for loop if you're already using Integer A in one of your triggers.

    (Haven't tested it yet but I suppose this works) :p
    Would something like this suffice?



    Init Items
    Events
    Map initialization
    Conditions
    Actions
    Set Item_Type[1] = Claws of Attack +15
    Set Food_Cost[1] = 1
    Set Item_Type[2] = Crown of Kings +5
    Set Food_Cost[2] = 3
    Set Item_Type[3] = Kelen's Dagger of Escape
    Set Food_Cost[3] = 2
    Set Item_Type[4] = Mask of Death
    Set Food_Cost[4] = 1
    Set Item_Type[5] = Orb of Frost
    Set Food_Cost[5] = 1
    Set Item_Type[6] = Ring of Protection +5
    Set Food_Cost[6] = 2
    Set Item_Type[7] = Tome of Power
    Set Food_Cost[7] = 3
    Set Item_Type[8] = Blood Key
    Set Food_Cost[8] = 1
    Set Item_Type[9] = Cheese
    Set Food_Cost[9] = 2
    Set Item_Type[10] = Empty Vial
    Set Food_Cost[10] = 1
    Set MaxArray = 10
    There are only two guys on SIRtech, and one of them isn't actually a modder. So yeah, if its to make SIRtech a company like, you're in! :D

    Not just on mods and maps, but also on stories, artworks, and so on. :D
    Thanks to that, SIRtech Industries should really be a bigger group other just being me and my brother. With SIRtech banner every product from a SIRtech member, we should really make bigger company feeling but most works of SIRtech should be individual, SIRtech supported projects should be added on the credits list.

    Take EA games for example, there are plenty of easter eggs and promotions from other games from different developers. We should make something like that. :D
    You can send me what you have done so far so i can work on some other stuff, then i Will send it to you against once you feel you have the time :)
    I am flattered. :D
    Really, I should be the one thanking you for using my resources, that's why they're called resources right? Also, feel free to use other melee maps that I made.
    Sorrs, I don'T have a release date yet. There is so much to do. Its almost like Blizzard with Diablo 3. butI hope it won't take 12 years for me hrhr
    Well, Use check modify bound.. To make more space..
    Remember.. it must be 32+32+32+32 and so....
    I remember black sky.. and lightning around me..!!
    I remember this flash.. is start begin to truth..!!
    Ahh! Sound imports, its problematic, I did tried making custom sounds for my map but it didn't work for now.
    I see, I never worked on a Campaign aside of being a tester. My map is doing fine, I got plenty of idea in my head but not yet created on the map.
    Have you implemented the day/night stuff yet in your map? If you haven't maybe I could make a system for you :p
    No worries, I am working alot so won't have any time to work on it anyway until this weekend ^^
    Is the limit 4 MB for battle net? Hmm.. I was thinking it should be played on battle net, so I might need to cut down a bit on my imports then. Yeah it is ok to disable it :)
    Yeah, np just ask me when and I could write something of a tutorial for you, or find one for you :p
    Yes you can do that all with game cache
    You can litterly save data to a map, and load it from another
    But this doesn't work in multiplayer :p
    Reputation (+1):
    (Post) Good to know, if you need help with the map transitioning, I'm willing to show ya how to do it.
    Thank you, too. Most of them I know yea. So what maps u were speaking about? :) Send them to me, in return I'll send u this terrain map which has countless models I've collected from everywhere. I am sure u can use some of 'em in ur project, which btw looks interesting. I'll take a closer look and see more about it :)
    hey there. If u are a model collector, I was going to ask u if u have any apocalyptic/modern/zombie/city/town/millitary models u can share ? :)

    And these cars are from the forum of xgm.ru They are somewhere on the first 20 pages of the thread "0H8 <>45;8" in the ">45;8=3" section.
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