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ArneXis
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  • I eat dead people,depending if they tast good and are cooked well.I know u dont know me or me u but could u test out my map...O and happy birth day one years closer to death is good reason to celebrate for reasons of legasy when u die
    Thanks man, and I'm only in the beginning progress of my project so yeah so much to go.
    I already did find some kickass high elf skins and models for the Silvermoon High Elves, but they don't have one for the sorceress.
    Made me mad, but still you ever heard of my project my good man?
    Well I really wanted the green color to be team colored so it would look very cool and how did you remove the hero glow?
    Hey man.
    What is the sorceress skin that are around the obelisk thing in your campaign?
    Can you link me it?
    hey man, can you plz tell me how you put on your died girl smile video, i mean, what code you use and what webpage to get a video?
    Wel I said to lots of people on B.net forums (also known as most trollish place where they ever mentioned SC2), and I'll tell it to you: It's just the begining of the story and I'm gonna sure it's gonna be much cooler in upcomming expansions...
    And oh, what I mostly like in camaping is beeing able to custmoze your army more than in non-campaing game and huge variety of objectives in missions. And I found both of these in SC2.
    Oh you filthy pirates... :D
    Well, without Multiplayer and Custom Maps SC2 is worth nothing, and since I enjoyed WC3 from like year 2008 and nevergot bored with custom maps and SC2 got even cooler functions, I'm pretty sure I'll never get bored of this one too... so it's worth paying... esspecially since I was in Western Europe this summer, that's when I got it...
    'Spectre on the loose!"?

    Hey, so how is going with your project? And... did you got an original SC2 for EU?
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    Just don't, please.
    The main race you play should be unlockable with time, if you would make other race tech trees unloackable over time too, that would be a cool twist...
    that are fel energy collectors from WoW, just as walls and fences xD as you see I'm going to terrain again the whole map and tomorrow I'm starting with cinematics and questing (custom spells and items are completed, try to attack the green dreadlord without your heroes)... Big work but I'm satisfied after all ;)
    Nah I dislike sports. But yes, that's epic.
    I'm pretty sure they may even win the first place.
    1) well in chapter 1 you can't build an altar to revive him thus you have to keep your hero alive, it's written in the quest objective ("Halduron must survive")
    2) there are already 3 cinematics in chapter 2, a fourth one just to say nearly nothing should be a little too much
    3) going to lower the AI attack frequency. when the banshees die did you lose? did you have any lost message? If your banshees die you can't complete "Free will" quest, I made a specific trigger for this but it ain't run as intended
    4) keep your healer alive and bring as many items as possible from chapter 1 ( after that battle my units are bad injured but all alive xD )
    Well, thus it's better if you wait a little. Chapter 2 is nearly ended. Wait 1 hour
    No no no, not like that, let me do it! xD Chapter 2 is really bugged more that you thought.
    1.Very hard to complete that part of chapter, going to lower undead forces there.
    2.To start a base you need a few basics of domestic economy!!! A town hall demands 205 lumber but only 385 gold while you have 510 gold: thus you can build a Lumber Mill before the Town Hall :)
    3. You are not a good scholar, why didn't you learned "Summon Hawk" ability? That hint that sayd Summon hawk is very useful to locate invisible units did had any purpose? However Chapter 2 is not really developed, there are no AI and quests need some work but I think you loved Sylvanas introduction, isn't it? ;)
    Chapter 3 is only a paceholder to keep a map of Silvermoon I liked very much from another campaign.
    Chapter 4 needs AI (I'm still learning to make it)
    There will be an interlude between chapter 4 and 5 (the betrayal of Kael)
    Chapter 5 needs AI and quest but that will be really epic (Kael-Kil'jeaden-Kalec-Anveena)
    ok, but I will not load it again until the campaign is functional, it's been rejected thus I think I risk a ban if I load it again unfinished... If you want to see it though I can send it to you
    First of all, thank you for the suggestions.

    1.I'm going to place runes near the spot where to cut trees
    2.The fourth spell is "summon hawk", in this mission is unobtainable otherwise was too easy to spot enemy bases
    3.I'm Italian and my World Editor too, thus poison arrow description is in Italian, going to fix it, just as the windwalk description ;) (can you copy/paste the english description so that I have to change Blademaster to Ranger only?)
    4.The units that you grab after the battle are intentionally left back, it was quite too hard finish the mission without a spell breaker and tier 3 priests. I have an idea to make this work better....
    The Campaign has a full Blood Elf techtree: 13 land units, 4 air units, 4 hero units, 3 custom normal abilities, 5 custom hero abilities. Still no custom items but you made me think. The campaign has 6 chapter, chapter 2 is nearly ready to release (are you ready for the Banshee Queen!? xD) you can see it in the world editor (I loaded a campaign without custom models to make it lighter but I have a full custom campaign)
    As for description and other stuff, I'll do when the campaign will be finished and functional at 90%

    Thank you again, hope to have your collaboration soon
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