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Yes, there was some error message, I can't recall. I got the same with NAW and AIX too. I only have the original BF2, no expansions. Is that the problem?
Well, if you would put waits in in the loop during you use Integer A it would bug, but when you do it like me in the example map you don't have to care about this. You also could make a own integer and use it as Integer A. To the second question. Well you can use a unlimited amount of integers in a map.
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