🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
gd point, im kinda bored and i do like browsing the requests forum, so far my rep has been 2 for my spell, 1 from u for Aukn lol and 1 for making a ninja map cos "ninjas are awesome" xD and the rest for helping ^^
Check out my new "mini-campaign", it is short and quick to play only about an hour, and the end is cool.
The Exile to Silvermoon - The Hive Workshop - A Warcraft III Modding Site
btw dont worry about the jump spell, basing it on blink could limit fast gameplay if theyre trying to dodge and click somewhere they have no vision of, and i can stop people getting out the map with a simple Event - Units Leaves Region(Playable Map Area) trigger
Paladon mir gefallen deine Projekte aber kennst du dir mit dem WE aus ich möchte wissen wie mann mehr als 6000 zerstörbare objekte in die Map platzieren kann weil .. bei einer Epischen karte reichen 6000 Bäume nicht aus :s
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