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Luorax
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  • Man, now I am slammed with work, and will not have time to icon for you these next weeks and maybe months
    Hi,
    I received the list. Links to the models of the heroes, or screenshots to them, could be helpful.
    About the time... as I said, I do not know. Maybe in 2 hours, maybe in a week, maybe never. It depends on when I have time and motivation.
    I'll probably start with Glimpse Of Madness and Sear Soul.

    I do not know what "Hemoplague’s explosion anim" is.
    Really? i'll make a glowing version then, since i'm home now and school starts xD
    but you'll do the positioning(moving the model etc)

    and frosty version?
    And i fear i have made you wait too much, sorry about that.
    Here

    I guess i've done them both
    I don't know what to do with the jewel thing from the epic boos reagion, I removed the pathing and --- Oh great now I have to go! Good luck!
    Sorry I was busy this week Although I keep myself logged in on the hive I actually surfed the net for work purposes, oh and talked to Ognjen19 a little this morning.
    Might not have time the next few days, I'll be sercing for a job!
    Well its not really simple, if you ask me to model something like that , it's out of my league, i can make particles, simple attachments, missiles, effects, but i can't make that kind of glowing thing, unless you wanted it to be "covered" with red glow, i can do that.
    Hello. It seems the system is counting incomplete Cruxes as well when a new unit is made.
    Yeah I'll do icons for you.

    And that is cool they are expanding to russia, but that game is crap! it has no style, no theme, it looks like a mess of randomness, from hero themes to styles to art to icons, ets.

    Plus their UI is designed by a retard. If they are using dota mod as the ground for the LoL game, then they should of used the WC3 UI, or something close to it. No they though it was a great idea to have drop menu pop up during the game play.

    Btw, my user name in Lol is AbadonBane, add me, we can play sometime.
    well i used to be in a dota mongolian clan.
    But havent played it in a long time.

    my friends got me into LoL. I cant see them becase they are far, but sometimes we play together.
    No you did not just to remind you xD and i'm kinda away but maybe next week?i don't now when i can go back :/ i want to get my hands on that effects =="
    Ther is a way to hide doodads---->
    1.Trigger "play death animation for doodads in region" - to hide it
    2.Trigger "play stand animation for doodads in region" - to show it
    Oh yeah, wanted to tell you about that... and sorry for being hasty about thinking the map is complet on the thread, thought you were done with the script.
    Mmmm...~What I am trying to say is that my software has some bugs when I export animated models so basically I don't have the tools for it either! :hohum:
    Sorry but I don't have 3ds max 5 anymore, needed that to make the particles if you require a explosion. There are other programs of course but I don't have time to look into it right now and I don't usualy do animated models. You're going to have to find someone else.
    Ok. Thank you too.
    But having more heads are better right? Besides, you always get the last say on everything so it won't be a problem.
    Anyway, thanks again. :)
    Merry Christmas.
    If you need any help with your AoS map, be it Heroes, Items or even a Beta Tester, I could help coz I'm not new around the AoS world. :)
    Merry Christmas!
    When you have time can you send me the Asian slash map I gave you, the one in wich you added the slash system.
    Aw, right, the damn size limitation. >_<
    Anywho, you and your partners did a great job on this (and you got CR to make icons for you). :D
    I see, very interesting. Never thought that it was size that mattered, since it worked for you and your partners.

    Map's looking great btw. Have you already balanced out the terrain (hiding spots etc.)? Will you use different UIs for each side or will you stick to the original WC3 ones?
    ----------
    What the heck is that avatar? DO WANT!
    ----------
    Well, I answered some guys question with the following:
    As soon as the Icon Contest #9 is over, I will upload my entry submissions. :p
    Ok so it seems that the weather is bad today so I won't go anywhere.
    Tested the map, it works well.
    There are some minor lags when units are spawned and do battle only noticeable when moving the camera but I guess it will be fixed after you optimize the map. Probably this is the bug you were talking about, the rest works fine, seems perfect to me.
    Here it is the map with corrected textures, give your friends this to try and tell me if it worked. I corected all the textures, the HPBackground now works but when I tried to place it in the editor, it crashed, however It worked well in running game. Kept your original textures as well, the correct texture and model is named HPBackgroundEvil-C.mdx
    Didn't have time to test the scripted map but I will after I get back home.
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