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RakEnRoL
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  • I already sent a buddy request on Garena, I wanna know if you received that message.
    Reputation (+1):
    (Post) Filipino! oh and you should remake your sig,print screen it and save it as a .png file instead so it wont blur like the .jpg image
    Sure thing, bro! Although I must say that I am still using 1.24 version of Warcraft 3, so if your higher or lower, we couldn't meet up.
    But please, tell me your account along the way. :)
    I am fine, thank you! Any progress on your projects if there were any?
    If you want that fixed fast (without all the other updates that need to be done for Configuration)

    Do this:

    loop
    exitwhen not StreakSystem.enabled or not IsUnitType(d, UNIT_TYPE_HERO)

    static if LEAVER_STREAK then
    if q>11 or null==k or null==m then
    call assist(GetUnitUserData(d)).reset()
    exitwhen true
    endif
    else
    if q>11 or null==k or null==m or spree(q).off then
    call assist(GetUnitUserData(d)).reset()
    exitwhen true
    endif
    endif

    See this: exitwhen not StreakSystem.enabled and not IsUnitType(d, UNIT_TYPE_HERO)?

    Change it to this:
    exitwhen not StreakSystem.enabled or not IsUnitType(d, UNIT_TYPE_HERO)
    My streak system will be updated as soon as I finish writing a new SoundUtils library ;P
    Rising_Dusk's isn't the 'best' when it comes to performance :/
    I found the bug a while ago and I fixed it, but I'm still making the code more configurable.
    Also, I'm updating my RecipeEngine so that it can be the best Recipe system around :D
    Hello,

    well, it can be a resource that belongs to someone else, as long as you prove that you have the permission to do so.

    Of course, uploading it doesn't guarantee you that it will be approved. It will be normally reviewed, as if it belongs to you.

    :)
    i dunno, i've never uploaded a spell before. try asking one of the Spells section moderator.
    Well, the UI was made for my sake. Because, well, I needed a goblin UI and no one else had made one, so I thought to myself, let's make one. Which I did. XD

    Expecting that everyone would love it as much as me would be naive. ;S
    here
    sorry for the massive delay, anyway just remove the "war3mapimported" on the skin when you import.
    Sure, but I can't check it out just now, but you can upload it anyway :p (I'll check it 2moro because I'm on my mac partition and i don't have warcraft III or jngp on it :/)
    I cant use my windows partition right now because I'm working on an assignment :p
    Did you make the CDS library a requirement for the multiboard?
    library Multiboard requires CombatDataStorage
    udg_Score_Kills[int] ->
    GetPlayerKills(int)
    Where int is equal to 0 if you're referring to player 1, etc..

    GetPlayerDeaths(int)
    GetPlayerAssists(int)
    etc..
    will the new skin only be the "H" on hiveworkshop or as in the whole "Hiveworkshop" word?
    If you're already using CDS, you don't need those "Kills" and Deaths variables at all!
    Just call GetPlayerKills(player id of the player)
    GetPlayerDeaths(player id of the player)
    GetPlayerAssists(player id of the player)
    I thought you were using CombatDataStorage :/

    If you want to increase the Kills->
    set udg_Score_Kills[q] = udg_Score_Kills[q] + 1

    The deaths can be done similarly, but you need to use something other than q because q corresponds to the player id of the killer.
    Just look for the local integer I'm using that's equal to GetPlayerId(n) :p

    The assists have to be increased inside the loop at the top of the Process function.
    You have to increase the number of assists using 'i'
    Just place the line under the 'endif' of that 'static if' that checks LIBRARY_CombatDataStorage.
    set udg_Score_Assists = udg_Score_Assists + 1
    Quite simple basically. Basically, when Hyperspeed is active, every non-Hyperspeeded unit is slowed and their status is recorded. All the movement spells (Toss, Meat Hook, etc.) check whether that status is active, if so, the movement is cut.

    Then there goes the trail left behind, that's just basically created a dummy unit with zero animation speed and then fading it out.
    Well, thanks for support. Oh, silly me, Welcome to the Hive, Kevin! I am Natasha. If you need some help or you want to ask something, but don't know who, feel free to send me a message. I will always help, if I can.
    I'm fine, but I'm considering of calling Administrators to solve the entire thing. I am getting sick of self-high-minded persons. That's the reason I left the Hive once. I wouldn't like that happen again.
    nakupo, d ako sanay dyan. modeling at texturing lang ang alam ko :p
    kay Adiktuz magtanong ka. magaling sa triggers yun.
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