Ah, I have just finished testing your map. Yours had the greatest attention from me
It had seem to be finishable at the first look. But it's not. I'll add everything into my judging (=
Tip: write greedisgood 100k at the begining. You think it gonna help you? Then better don't
You will eventually die at levels 16/17 (With such amount I've built: max levels: poison, fire, frost towers + 2x AA + 2lvl chaos).
To kill your bounty formula even more:
After 15 levels (if you kill everything) you get 24750 gold - see the difference?
))
I've managed to get to 10/11 level without 1 life lost, but your bounty formula is horrible and resources recieved on levels 10+ sucks badly (the higher you get, the less gold you got - practial definition in your map). You can imagen situation as following: mob gets like 5k hp/lvl while your dmg output increases only by +500/lvl.