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Pharaoh_
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  • I forgot to say that i am glad you're still able to play LoL, i just couldnt stand it anymore. Maybe because i lost control with always just picking random. It did not matter if we lost or won. It was all the same. I never managed to play seriously. It was terrible. Oh oh oh! But that's all!
    Thank you for your time desu~!
    I just tried using 'Custom script: if GetLocalPlayer() == udg_Player then' in-game with a friend, and he got disconnected, but I didn't.

    ??? :( What's issue?
    Ah, never mind... I can't believe I didn't notice I had 'Custom script:' accidentally inside the custom script itself...

    I would like to ask a new question now. :)

    How do I play music for 1 player?
    Thanks for the reply Pharaoh! Unfortunately, I am getting an error upon saving. :( Here is my error: "Expected a code statement".

    Here is my trigger:


    Unit - Pause (Entering unit)
    Set FadePlayer = (Owner of (Entering unit))
    Custom script: Custom script: if GetLocalPlayer() == udg_FadePlayer then
    Cinematic - Fade out over 1.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
    Custom script: endif
    Wait 1.10 seconds
    Sound - Play Dungeon <gen>
    Unit - Move (Entering unit) instantly to (Center of Enter The Cave End <gen>), facing 270.00 degrees
    Wait 0.30 seconds
    Custom script: Custom script: if GetLocalPlayer() == udg_FadePlayer then
    Cinematic - Fade in over 1.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
    Custom script: endif
    Unit - Unpause (Entering unit)
    Hi Pharaoh! Wraithling said you could help me with this W3 WE question. :p Please help me if you can, and ASAP would be appreciated. Just respond back on my visitor message wall, or PM me. I'll be waiting for your response.

    How do you display a fade filter to a single player? I would like to be able to do this with Music as well.
    I have a wc3 world editor question. How do you display a fade filter to a single player?
    Because I'm a top awesome VIP user, you have no reason not to tell me :p
    Mine has to do with.. the sun.

    Good luck to you as well ;D
    That's what real mods do, power aboose until no tomorrow!

    Oh really? Me too. Except this time I'll actually deliver something that's worthwhile to play.
    What do you plan on doing?

    Me? Troll? Never!
    (^_^;)
    I no troll D:
    ლ(ಠ益ಠლ)

    Oh. Now I know.
    That's really dirty Pharaoh_, you make mud jealous.
    Aw thinking? Y u no tell? D:

    That is true, but sometimes I find out very soon..
    just from random things going on in the chat room.
    ;D
    Why are you screaming out my name? ;O
    And did you know Kael is a map mod now?
    Vengeancekael ;D
    Ellinas, menw souidia though.
    Ti ginete edw sto Hiveworkshop? Lol.
    Den exw mpi kai egw den ksero apo pote.

    Signed 2006 =P
    But I was downloading resources 1-2 before I signed up.
    heh, I though It would end up like this XD but I was going to do it the less efficient way of triggering, thanks for the tip!
    Well the ability should be 4 levels, and it have 5 models, the original and 4 corrupted, let's say the original is Offensive, and the 4 are defensive, each level it increases 3 armor and 100 HP Bonus (level 4, aka 4th corrupted model gives +400 HP and +12 Armor, but have less damage and movement speed) :p that is the basics of the ability, else it's beyond that, it effects all the other abilities and turn them offensive/defensive.
    (he is an AOS hero after all ;D )
    The set level is not working, it's always level 1, so he is only transforming to the first corrupted unit, I've expected it not to anyway D:
    is there something I could add to the trigger or should I just go with composing the 4 lvls ability into 4 one lvl'd abilities?
    This is the last hero for this version XD no more hero pain!
    Multiboard coming next XP
    aaaaaaaaaanyway ... *loads shotgun* Garshilan causing you any trouble o_o !!?
    :D worked
    only one prob left with this skill:
    Mutation
    Events
    Unit - A unit Is issued an order with no target
    Actions
    If
    (Issued order) Equal to (Order(immolation))
    Then
    Unit - Add Genetic Mutation (1) to (Ordered unit)
    Unit - Set level of Genetic Mutation (1) for (Ordered unit) to (Level of Genetic Mutation (Ability) for (Ordered unit))
    Unit - Remove Genetic Mutation (1) from (Ordered unit)
    Else
    If (All Conditions are True) then do (Then Actions) else do (Else Actions)
    If
    (Issued order) Equal to (Order(unimmolation))
    Then
    Unit - Add Genetic Mutation (2) to (Ordered unit)
    Unit - Set level of Genetic Mutation (2) for (Ordered unit) to (Level of Genetic Mutation (Ability) for (Ordered unit))
    Unit - Remove Genetic Mutation (2) from (Ordered unit)
    Else
    Fuck me I'm studing Bioinformatic technologies so I pretty much fit the 'theme'.

    Yeah.. What I just wanted to say is that I appreciate the fact that you try to spread and increase the popularity of scripting. I hope I'll be able to help you more in the future.
    I think people tend to make models because it gives them more fun that trying to code a resource which has no visual meaning. Furthermore as you can see modelers got higher rep ratio than most coders (and even greater retio compared to time on forum/post amount) - thats because normal ppl love to see eye-candies, not the freaking black-white wall of text which they don't understand or they just don't want to anyways.

    On the other hand, for those who likes coding making small system/spell shouldn't be a problem, although most of that community (coding community) have their own ambicious and are willing to create unique systems to have their names pasted into jass history. Looking on jass restrictions reminds me that coding in other languages can give (sometimes) more pleasure and proudness - and thats what ton of coders tell here, afterall by looking on 'About Me' I quickly reasiled what most of them do in rl - study IT or programming technologies.
    hey there :p
    learned from the trigger you gave me and made ability based on tinker transformation and split it into 2 (like bear form), it worked.
    your base ability was a simple howl, I decided to make mine the immolation one since it have a disable button, the prob is, I don't know how to detect the "Deactivate" part in the triggering as the condition.
    my solutions are: -make another ability that switch with the base one when it's activated
    -Go with a simple ability like howl (I prefered the double sided one because it have easy description help for players)

    ._. Do you know a way that can make it work? or is it preferred to go with one of the solutions above?
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