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ap0calypse
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  • Hi, ap0calypse:
    You helped a member with a trigger a while ago, http://www.hiveworkshop.com/forums/1155902-post5.html , and, I followed it exact. However, For the camera, it doesn't matter what I type in, I only have 2 choices 500, and 3000. And, all of the conditions are completely based on "less than or equal to" 500. If I put in anything under 500, it goes to 500. If I put in anything over 500, it only goes to 3000, and not the number I put in. Like I said, I coded it exactly the way you did, variables and all. I was wondering if you could help me figure this out. Thanks.

    ***Edit***

    Okay, maybe it wasn't exactly like it, I forgot to declare my variable. I fixed it. And, it works great, thanks to you. Sorry for bothering.
    I'm still kind of lost, first off where is Data - Morphing Flags -> Interruptible? And second how do I add the - (0.10 x (Max life of (Triggering unit)))) to Unit - Set life of (Triggering unit) to ((Life of (Triggering unit))?

    I get lost with the whole windows within windows, withen windows style of triggering Warcraft III uses.
    Hey, sorry about today...the internet went down. :/

    Stupid internet company...

    Anyways, it's just now back up...over 6 hours later... =_=

    So yeah. I love you. <3
    Hahaha. I'm almost home so we can teat it then. :)

    I got Undo and redo for it. (the natives)

    And you'll love some of the syntax highlighter fixes I've made.
    (I've made six:D)
    Finally starting on CTRL+Z functions. Hooooray!

    I got it working with the natives that you insert...you know the ones. When you double click.

    Yeah! Woohoo!

    (And buglessly...I think...)
    You know....you should just start getting on everyday at like this time...

    I feel like I spam you otherwise.
    I am trying to make a spell that uses waits and I set a point at the start of it and it is a index so more then one unit all players can use it and I try to remove it so it doesn't leak with a loop because it is an array.
    Oh, I was wondering if you could help me understand how to remove a point array for indexing purposes?

    Currently I am trying to use a loop and trying to getforloopindexA but I want to replace A with a integer variable.
    <3
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    Moin moin =)

    I see you offline now, but we have to talk. If you have about 5 - 10 minutes time and a clear brain, away from anger, hate and stress:



    please pm me, I need your help

    Thanks =)
    Dude XD - You are truly the best :goblin_yeah:


    ----------
    "It's pretty logical if you think about it..."
    ----------
    Well you don't wanna know the result, if I start to think about this formula you gave me :goblin_boom: :goblin_wtf:

    But if I finish the spell, you are the first one who will know it - could be very funny ;)

    Greetings and Peace
    Dr. Boom
    Omg - ups, I'm sorry thought it was hive XD

    By the way dude, you already have an idea about my problem? Else I stop coding today, because I don't get it =(
    Moin moin =O

    I heard you was banned? =O
    Well good you are back - what would be hive without you anyway =S
    Wow. Take a closer look at that function list we found ap0...
    It's a list of BJs.

    Really...I had no idea there were any.
    I'll add them all later I suppose. :p

    I found the natives and what they do in the same directory but in natives.galaxy :)

    Also, I'm about to get a lot better with arrays.
    My Function list thingie, is going to use quadruple arrays. Seriously. I'm scared ap0. :(...
    but it's working out alright. :D
    Hey. ;)

    Did you see my my second to last post on the GM thread:)?
    Look at the changelog. :)

    Hivechat!:)
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