Sorry for double, the message was too long
I will post my new ideas in the thread soon - even if they are gonna be rejected because they are bad . You are right about suggesting more ideas would help everyone find out the best option!
What do you think about races that would require a basic system (example: Evolvers = evolution system race / Loyalty = if some stat goes under a value you start to lost units / Engineers = You can boost your units with items etc) what everyone may use.
I will post my new ideas in the thread soon - even if they are gonna be rejected because they are bad . You are right about suggesting more ideas would help everyone find out the best option!
What do you think about races that would require a basic system (example: Evolvers = evolution system race / Loyalty = if some stat goes under a value you start to lost units / Engineers = You can boost your units with items etc) what everyone may use.