You mean it should be called "Hyperion Saboteur" ? Can be changed, thanks
Western part: it is not yet complete, the system I use right has to be manually set up with regions, and anything beyond bridge is not yet done. Hyperdrive then removes anything that isn't in a room (again, same problem)
Science vessel is WIP, there is a reason why it's not in a hangar....
Items: you mean physically surrounding, or picking up? Suits have an oxygen reserve when equipped...
Walls: unfortunatelly the model has a lot of particle emmitors, can they be turned off for actor?
Re-select - good idea, I'll try to use the space-bar point.
Log - yeah that's also WIP. The buttons may be reversed, I'll look into that.
Anyway, thanks for your time. Once again you are in credits (as in most of my maps
)