🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
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If i remembered correctly, i can't open the Mago's model editor. About the re-texture, i uses mdx/mdl converter to convert the mdx into mdl, then open the mdl using notepad, then change the path in there, then convert in back to mdx.
Regarding a Bone attack icon, yes, but after I finish the UI for Erebus. Actually, I'm not sure why I didn't get around to replacing that one. Thanks for asking. I'll send it to you in a PM. I had way too many hassles from mods (one in particular) getting the others approved and it isn't worth doing that again.
well i am sketching some new concepts in my sketchbook. including the spawns of the Lurker model and a fallen angel that will be animated by Vermillion. but for buildings, no real concepts yet.
hmmm....what i think about the human studying necromancy thing....is awesome!
sure i'll be glad to help, me and Vermillion Edict is working on a bone dragon, i made the mesh and Vermillion makes the awesome animations. i'm sure it'll help greatly on your project
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