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Arisato
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  • Stand - 1 - can you make this Walk - 1? Stand - 1 shouldn't have any vibrations.
    Stand - 2 - needs some fixing, I'll do it.
    Stand - 3 - perfect job :)
    Attack - 1 - the cannon needs to remain horizontal, and also the front bit of the cannon needs to 'withdraw'.
    Death - whoa! Slow down there man! WAY TOO EXTREME! Can you tone it down a bit? Right now, the flying pieces are way too much lol! It's like they're on marijuana!

    Despite the minor flaws, a really good job. +rep to you sir.

    So, could you please make a new Stand - 1 absolutely still and turn the current one into Walk - 1 and fix up Death and Attack - 1 anim before anything else? PM me when you're done. Thank you.
    Google it.
    You have to buy it, or it'll only have 30 days trial.
    I'll give you the key tomorrow.
    ----------
    okay, but what do you mean tilting err miniscule, and such as, i donot know what do you mean, my english isn't that high
    ----------
    tilting to the right a tiny amount
    Leave the particles to me. So the shoot anim just the turret moving backwards, fast (recoil)
    heh heh thanks. I'm not sure if I'll be able to play on saturday, but I'll let you know if I can ;)
    Right, I'll PM you the model. I want you to start on Stand 1 - 3. You know how to add bones right? Coz the current model has no bones. It should be easy, and if you have troubles as to what bones you should make, tell me.
    For Stand 1, leave it blank, I'll add particles to it in Magos. Just set its sequence to 1000.
    For Stand 2, you'll need to assign a bone to the turret piece. Then the turret should stay still for half a second, turn 45 degrees right over 1/2 second, then turn 90 degrees to the left over 1 second, and then turn 45 degrees right again over 1/2 a sec.
    Stand 3 - the turret (which you should've assigned to a bone already) faces 30 degrees upwards, stays facing up for half a second, and then returns, with the whole tank (which needs another bone) tilting to the right a miniscule amount, and the front-left tread tilting a bit higher.

    If you need diagrams, I can make you some to give you a better understanding.
    Send the model back once you're done.
    Okay, so I'll list you some anims;
    Stand 1 - just sitting there, with some smoke puffing and sparks coming randomly
    Stand 2 - the turret turns left and right, and some sparks fly out from the turret's turning point
    Stand 3 - the turret faces upwards for a while, then returns to normal, ending in a small jump
    Walk 1 - walk smoothly, -Peper- can do this
    Walk 2 - walk with the slight virbration
    Attack 1 - fires the cannon smoothly, smoke and fire comes out
    Attack 2 - fires the cannon, which vibrates up and down
    Death - explodes, the 4 treads and turret separates from the main body
    Decay - the aftermath of the death anim sinks slowly into ground, with fire on it

    Any suggestions?
    So, why exactly do you want to join SoHE? I mean, what would you like to do in project? Check out the project thread for more info on the project if you haven't already. Choose a position and tell me what you'd like to do and request to join another time.

    And remember, be active! (Or else... xD)
    Ghost is headshotted from pointblank when he distracted when Sheperd shot Roach.
    Then both of them burned to death.
    Then we control Soap.
    Wanna play HALO?
    Click BlargHonk's sig 'Halo for all' , download (80 mb), play.
    But multiplayer only (campaign disabled)
    Merry Xmas And A Happy New Year,Izanagi!

    I Hope Some1 Make An Acc Named Izanami,Susano-o,KonohanaSakuya or Something Related To P4 xD

    MaRaGiDyne! xD
    Dude, can you please try again? I need my models animated so they can fit in the UTM. +12 rep and credits if you can do it...without reformatting your computer.
    Sounds good, and thanks, my avatar is very unique; it changes images everytime you refresh the page, but unfortunatly it doen't show up on profiles as you can see.
    So which of my avatars are you favorite? There are six different images ;)
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