so basically, this is it:
Rules: No imports, No UMSWE
falcon's reach:
version1:reduce doodad amount
version2:reduce doodad amount, brighter, castle ruined
whisperwood godfall1: remove island, create valley, should the valley be playable?
highmount: remove cave, replace it, does the replacement has to be playable?
do i need to recreate from scratch highmount and whisperwood? or can i base the new map on the old version and make it more beautiful?
Rules: No imports, No UMSWE
falcon's reach:
version1:reduce doodad amount
version2:reduce doodad amount, brighter, castle ruined
whisperwood godfall1: remove island, create valley, should the valley be playable?
highmount: remove cave, replace it, does the replacement has to be playable?
do i need to recreate from scratch highmount and whisperwood? or can i base the new map on the old version and make it more beautiful?