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ninjaen
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  • oh hey man, just wanted to let you know i have since updated my map quite a few times and it's openable in blizzard's world editor :)
    updated, twice XD
    v0.6
    quick fix victory condition works
    v0.7
    Preview Screen!

    no gameplay changes.
    Updated
    v0.5
    -Fixed a house attacking an orb bug :p
    -Fixed spam flap and crash bug [thx to Septimus for finding it]
    -Larger Map, slightly larger boundaries [thx ninjaen]
    -No camera bug at the 'End of the world' [thx ninjaen]
    -No 'End of the world' [thx ninjaen]
    -Better terrain

    DragonHawk Flight Test v0.5 - The Hive Workshop - A Warcraft III Modding Site
    Updated
    v0.4
    -Better Environment
    -Interactive Environment
    Your going to have fun with this one =D
    -Protected

    ur really gona like the environment especially when you crash into it ^^

    DragonHawk Flight Test v0.4 - The Hive Workshop - A Warcraft III Modding Site
    Reputation (--1):
    (Post) [highlight](-1)[/highlight] Do not spam the World Editor Help Zone with these threads. It is obvious that they are not meant to be here.
    it´s pretty easy: you search via mpq browser the texture you want to use and right click it.Then you select use as texture.
    The next step is to select the geoset you want to use that chosen texture. You do it with strg+ left mouse button.
    Then you choose the material manger. there you should see a blue selected code thing. open it. then you are able to change the texture.
    But you will also need the vertex model editor to modify the uv map.

    But the best thing to learn how to use the model editor is playing around with it :)
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