no... i was trying to use a new technique in triggering by using a huge array.
all those unit, region and etc etc was stored into 1 huge array and those trigger are connected with one another. For example, trigger 1 action could effect trigger 2,3,4,5 action while trigger 2 could affect trigger 6,7,8 action and so on.
in other word, they are sort of connected like a tree root. but it cause a major mess up as it was hard to maintain it.
as for model, i already though well of everything. it just that not many modeler create an item model with exact icon.