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Saken
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  • Ah, when I imported your updated terrain it must have painted over some of the units. Easily fixed though! I'll get around to it later today hopefully.
    The text just needs updating, it does read more than 20 digits. I think the problem once again is the stack overflow limit. It's either generated a bad code or failed to load properly.

    If you re-save and it generates a different code, then it was the saving system that ran out of memory. If you start a new game and it can load fine, then the loading system was using too much memory. One of the many reasons I was so eager to move to sc2 lol.

    As far as I'm concerned, the project is everyone's. Do whatever you like with it!
    Well, I copied your terrain across; it was surprisingly painless to implement. I've moved onto sc2 mapping now however, so I don't think I'll be making a new version. I did upload the latest unprotected versions for people to use, though.
    Dear Saken, recently the owner of the Daily Peon social group changed and there are new rules. Now, only users that really partipiciate in our RP can be members of our group. You have three days to become really active in our RP or to leave by yourself, else you'll be kicked out from a group by force. If you'll join DP, please read the rules and backstory. If there will be any questions, contact Alagremm.
    Lmao sounds like fun! Take your time. There's no rush to get it done or anything really.
    Awesome! You've made a lot of progress. Just tell me when it's ready and I'll get transferring everything across ^^
    Sounds good! Take as much time as you need. I'll keep updating the triggers and units in the meantime, and then import the terrain when you're done :)
    The old map was 128x128, but 160 isnt too far a stretch. It might be interesting to see how the AI handles that many extra creatures :)
    I'm unsure about amphibious creatures at the moment; just make sure that land animals can get around easily for now, and then if I find a way of implementing them in future versions the terrain can be modified a little.

    Thanks a lot for the help though, I can't wait to see what you come up with!
    aight. I`m also taking out 'transport, since that was a horrible and pointless idea in the first place.

    Oh, and we really should make a suggestions thread.
    Hey, hows it been going? i see you got jak on the team, nice job :) i had a thing to ask about that actually.. when can you get on msn?
    //! runtextomacro rpitems("Cheese","abbl","A dairy based product.",""ReplaceableTextures\CommandButtons\BTNCheese.blp"")


    What`s that look like? I`ll tell you. It creates an item named cheese, it needs a unique integer (anything random with four digits, only letters and numbers), then you just add a description and an item path. Aka, we can rapidly develop role playing items.
    cant wait for requiem getting tired of vanguard all the time

    also are you using jass newgen now?
    You haven't enabled No-Limits. See the main toolbar (where "File", "Edit", "View" is) and there is this "Grimoire" , click on it and check " Enable no limits "
    Hey dude, what would be best songs by ASP?

    I already know songs like The True Beast, Wage Slaves, The Last Relapse but what's their best songs? I need more =D

    Ty if u answer me
    Meh. I understand where you are coming from. Public rps are going down fast. Not much of a surprise, the internet contains the largest population of idiots on the planet. Not exactly rare to run into someone who is not exactly the sharpest knife in the drawer. ;)
    Hey Saken! Just saying, but this is GrapesOnDrapes from that SotDRP game, should you not remember. Nice to have met you online!
    Not quite well. I have 4 exams in 3 months, many schoolwork. At least I am happy that I can get 2 week holidays now, gonna enjoy em as best as I can, because then there will be lots of stuff in school what I must do x_x
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