🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
Hah, thank you, it worked to be out a easy thing, but I changed it to death anim instead of walk which really looks awesome, so now everything is alright, thank you very much.
THis death anim loop looks really fitting, thanks a lot!
I'm sorry to come back to the spell you made for me, but you misunderstood what I mean, unfortunattely, I meant: not the caster should queue the animation, but the pulled unit, so that it looks like it's really pulled!
If you think my position is bad and I'm arguing on everybody w/o real criticism, then please keep it up or post it on my personal wall or write me a PM. Don't try to insult me anymore and start to argue with you here, in topic unrelated to my way of reviewing triggers. That's just childish. I'm silent about your promoting the idea even after two posts about real criticism and my silence
Reputation (+1): (Bundle) Rep in the Morning, for a very well made custom spell for me, thank you very much. And thansk to Safari, which allows me to give you rep now;-)
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