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Vercas
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  • Don't think anything anyone posts about my resource can offend me.

    If you got somethingto say about my FSI feel free to tell so, after all it is made for public...
    You are limited to 8191 items at the same time in the map at all.
    the ui is kinda bad at the current state, because its no ui, its just showing the core of the system.

    check the diablo 3 warcraft thread for getting latest information.
    Btw, I have the 8GB version.
    Oh and btw, my inventory system will pwn. Really hard.

    What are you doing currently?
    Oh ok so if we count such as programming languages, here we go:
    SQL, MySQL, XML, JS, (X)HTML, CSS, PHP, C++, JAVA, vJASS, ...
    Yeah, mainly because I will do some huge addons for it in the next 2 weeks.
    I have an iPod Touch which hopefully supports java full soon. Its great. Have fun with your new phone.

    I know PHP, JAVA, vJass, a bit C++, SQL and such.
    Uhm? Screenshot? There is none, because it depends on you which implementation you want. I will do addons, for example CIFullScreenUI, if you add it you get the implementation of the fullscreeninventory into your map.
    what a random nice thing ^^ its your birthday,
    well then my best congrats, Happy B-day
    thats coz both JH and cJass must be enabled to parse cJass code.

    hope it will work now.
    Greets!
    ~DD
    I've got a perfect forum hosting site for Blizzard types; it's got a reputation system. Just to let you know; hopefully I can come back online after the exams (soon enough), just to let you know.

    If you want, PM and we can talk about it.
    Oh I see, good luck. Pig flu, I haven't heard much about it on the news. Good luck with your exams etc too.

    Australia? It's fine, but it's so freaking hot, it's like this week most days are over 30 degrees this week. Anyways, I'll catch up later ;).
    Yeah thanks. Got to do other things now, but how's it going.

    Got a 50,000 worded novel to write (I can't really be bothered in the first week though) and exams are coming, and so I got to do heaps of drawing. This month doesn't look too good at the moment.
    Wonder what was the forum link again? Might want to chat a bit, and welcome back ;) It's been quite a while.
    Reputation (+1):
    (Post) Good to see you back! Sorry for such inactivity, exams are coming and school is catching up so much things. Anyways, I'll take that in mind.
    I would rather change the current trigger I am viewing as scrolling down 2k lines.
    Also, his coding style is a blank mess.
    Well it has been a longer time since I looked over the code, but to that time I totally did not understand why he didn't make separate libraries.
    Which ones? aczn? Anyway, IDDS is my favorite. Aczns system is awful coded and has horribly much extras in it.
    Holy shit, it's the only DamageEngine system I never liked.
    Rising_Dusks DamageEngine is great.

    aznricepuffs engine is about triggering every damage and heal, so I kinda doubt I will respect that DamageEngine, since its fucking hard to handle.
    Which damage engine? You first have to post a link to a wc3c.net DE before I can do that.
    USE JNGP 5d with the latest JassHelper on an high security non virus PC and you will love mapping. (Actually, its how I do it :D)

    Anyway, see you around.
    It's not really an improved version, since I totally recode it from scratch, so it supports dynamic shield aswell, such as shields having the hp depending on for example mana, and draining mana instead. But I need to test that before.
    (So it could act like a triggered mana shield)
    ----------
    Your CustomBars are better looking than his, and, at least, I can see these.
    ----------
    Isn't that hard, because he is basically not having an CustomBar system, but an string which is colored in a loop.

    And I will totally rework my Shield System, so you don't have to tell me any changes, but thanks anyway! =) Glad you like it.
    Thanks a lot, that's my aim. I will, but currently its horribly coded, It took me at max one hour. Will overwork it (as you said) with timedHits, timedTime, damage factor overworking and some rework on methods...

    Really glad you see my efford.
    Maxhp resets the hitpoints if you have limited.
    (For the new shield instance)

    btw, make sure to give credits! :)
    Its not a bug, its a feature.
    Haven't you heard of the defend by human soldiers?
    It also only drains x% of the damage.
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