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Warcraft3: Unexpected error when entangling gold mine

Bannar

Code Reviewer
Level 26
Joined
Mar 19, 2008
Messages
3,140
Disclaimer:
- tree of life building and other entangling buildings will be called a host building from now on
- entangled gold mine building will be called a slave building from now on

Id of one of several reports send:
1E612E65-46B1-4263-A1D2-5385812AB093

Issue:

Having a host building built nearby unoccupied gold mine causes game to crush if slave - structure that is attempted to be created - does not posses 'Aegm', Entangled Gold Mine Ability.

Error is not seen when we reverse the situation: host building is now stripped of 'Aent', Entangle Gold Mine, while slave still has his 'Aegm' intact.

Technical info:
- Windows 10, Rs4, 1803
- Warcraft3 patch 1.29.2.9231
Also reproduced error on Win7, top version.
Occurs when testing map via WorldEditor test feature and when manually selecting map and starting game using Warcraft3.

Despite such situation being extraordinary (requires custom object modification) I believe game should not close itself in unexpected fashion.

Offtopic:
If it happens that this issue is confirmed and you would be fixing it, do you mind modifying automatic 'Aegm' to trigger catchable order? Currently, the automatic slave building - creating host nearby gold mine location - triggers no such order, thus becoming hard to register to.

Thanks in advance for your time and input.
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