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Romagus the Time Elf
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Hero Lore:Romagus is an elf of Quel'thalas, one of Anastrian Sunstrider's former grand generals. He has the power of time, able to summon waves of time, denies the fate of his comrades, even lock a person in time. He put a brave stand to aid Silvermoon from destruction, but he failed. He escaped at the last second with his time magic, escaping to an alternate world where he found that Sentinel and Scourge are facing each other for the sake of the world. Romagus, wishes to make Scourge pays for what they have done to his comrades, set to the battlefield.
Hero Range: 550
Hero Roles:
  1. Carry
  2. Support
  3. Nuker
Hero Projectile: Druid of the Talon Projectile
Hero Sound Set: Druid of the Talon
Damage Base: 18-25 {excludes main attribute bonus}
Attack Cooldown: 1.75
Defense Base: 0 {before Agility bonus}
Movement Speed Base: 310
Affiliation : Sentinel/Radiant
Attributes :

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14 + 1.5

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18 + 1.9

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22 + 2.1

Time Wave {W}

Fate Denial {E}

Time Mastery {R}

Lock Time {T}

Type : Active, Offense-Support, Point Target
Spell & Buff Icon :

Projectile Model :

Mana Cost : 100/110/120/130 mana
Cooldown : 15/14/13/12 seconds
Target : Point Target
Description : Romagus fires a wave of time essence. Allies in the wave recovers 20/30/40/50 hit points and damage enemies in the wave by 50/100/150/200 damage, also adds Time Magic buff for 10/15/20/25 seconds to all hit by the wave. Has 500/550/600/650 range.
Type : Active, Support, Unit Target [Hero]
Spell & Buff Icon :

Buff Model :

Mana Cost : 75/100/125/150 mana
Cooldown : 84/81/78/75 seconds
Target : Allied Hero
Description : Romagus denies the fate of an allied Hero by placing a special time magic. When allied Hero down to 10/15/20/25% health with the buff active, allied Hero will recover 10/20/30/40% of their health and remove the Fate Denial buff. Heroes with Time Magic buff also recovers an additional 2/4/6/8% health when Fate Denial triggered. Fate Denial also renders the affected Hero immune to death. Last 5/6/7/8 seconds.
  • Fate Denial causes affected Hero becomes immortal from death during the effect, ex. Hero has 500 health, affected by Level 4 Fate Denial and take 600 damage, the Hero will survive the attack and recover 40% health, which is 200 hit points.
  • Fate Denial health recovery can be Nulled by Recovery Nullifier (such as Ancient Apparition's Ice Blast).

Type : Passive, Enhancement
Spell Icon :

Spell Model :

Mana Cost : N/A
Cooldown : N/A
Target : Passive
Description : Romagus uses his time mastery study to great effect, increasing the effectivity of his time magic and powers.
Others : Increase Romagus health by 50/100/150/200 and defense by 1/2/3/4.
All : Romagus gets Time Magic buff whenever he cast a spell.
Time Wave : 5/10/15/20% chance to bring another time wave after one wave (2 waves in one cast), but the second wave heals/deal 70/80/90/100 health/damage based on Time Mastery level. The first wave also deals/heals additional 25/50/75/100 damage/health to all enemies/allies with Time Magic buff.
Fate Denial : Heals additional 2/3/4/5% health for instant recovery. Allied Hero with Time Magic buff also recovers 75/125/175/225 additional health and 2/4/6/8x Intelligence mana when instant recovery triggered.
Lock Time [Allied] : Gains 20/30/40/50 extra movement speed and 10/20/30/40% extra attack speed for 10/12/14/16 seconds after locked time is over.
Lock Time [Enemy] : Loss 20/30/40/50 movement speed, and loss .25/.5/.75/1x Intelligence mana per second for 2/3/4/5 seconds after locked time is over.
  • Intelligence includes bonuses from Attribute Bonus and Items
Type : Active, Ultimate, Unit Target [Hero]
Spell and Buff Icon :


Spell Model :

Mana Cost : 350/375/400
Cooldown : 150/140/130
Target : Instant
Description : Locks an allied or enemy hero in time, rendering it immune to all sort of attacks and spells, but frozen and unable to do anything. If an allied hero is locked, he/she will get Fate Denial and additional 0.1/0.2/0.3x Romagus Intelligence as All Stat Bonus for 10/15/20 seconds, the stat bonus amount is doubled if allied is affected with Time Magic buff prior to cast, and applies after the lock is over. If an enemy is locked, he/she takes 100/200/300 + 1/2/3x Intelligence damage, which increases by 50% if Time Magic buff is present, and get Returning to Present negative buff which increase all spell damage taken by 100% for 10/15/20 seconds when the lock is over. Locked for 3 seconds.

Scepter Upgrade : Improve mana cost and Cooldown.

Aghanim Scepter Upgrade :
Mana Cost : 350/375/400 -> 300/315/330
Cooldown : 150/140/130 -> 145/130/115

  • If Romagus don't learn Fate Denial, allied hero will receive a level 1 Fate Denial.
  • This skill execution is similar to Astral Imprisonment by Obisidian Destroyer, thus the target is totally void of all attacks.
  • Returning to Present negative buff can be dispelled with negative buff dispelling items and skills.


Strength

Weakness

  • Romagus can keep an enemy lane under attack if not taken seriously, especially with Time Wave + Time Mastery combo to damage enemies and heal allies.
  • Romagus can provide allied tankers with additional tanking power with Fate Denial and Frozen Time.
  • Romagus Ultimate can quickly turn the tide of a fight, either buffing allies or weaken enemies.
  • Romagus have too much mana, having troubles with mana breakers (ex. Magina).
  • Romagus health is quite low, making hero killers have quite easy time cutting his health to death when he don't have chance for Fate Denial.
  • Being a carry hero, Romagus needs his item set completed to reach maximum effect for his spells, especially his Ultimate.
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