Recent content by Zorrot

  1. Zorrot

    Quenching Mod (Latest v1.5 with w3n Reader)

    delete units - destructableskin.txt
  2. Zorrot

    Quenching Mod (Latest v1.5 with w3n Reader)

    i'll make more compatiable solution in next patch, hope it will work
  3. Zorrot

    Quenching Mod (Latest v1.5 with w3n Reader)

    Well it's just so obviously that a reforged map is unable to run in 1.31, it's not a mod issue
  4. Zorrot

    Quenching Mod (Latest v1.5 with w3n Reader)

    you may reinstall the mod,it seemed installed unsucessfully
  5. Zorrot

    Quenching Mod (Latest v1.5 with w3n Reader)

    you can switch language in the top of client
  6. Zorrot

    Chronicles of the Second War - Updated Demo

    you don't need quenching mod for this, you just get the campaign installer
  7. Zorrot

    Quenching Showcase Campaign

    yes, we may need to find someone willing to translate
  8. Zorrot

    Your ability designing are really impressive! Have you made any maps or join in any works...

    Your ability designing are really impressive! Have you made any maps or join in any works recently? I'm very curious.
  9. Zorrot

    Quenching Mod (Latest v1.5 with w3n Reader)

    you can change your language in the topright of the client
  10. Zorrot

    Quenching Mod (Latest v1.5 with w3n Reader)

    well i have to add them one by one, maybe I'll make a custom way to add them
  11. Zorrot

    Quenching Mod v1.5 - Custom Campaigns on Patch 1.32+

    if the campaign is made by yourself, just resave all w3m maps to w3x
  12. Zorrot

    Quenching Mod (Latest v1.5 with w3n Reader)

    use client - skin and choose your skin
  13. Zorrot

    Quenching Mod v1.5 - Custom Campaigns on Patch 1.32+

    w3x and w3m just make no difference, relax, just choose your format when saving the map, other factor won't affect any of this
  14. Zorrot

    Quenching Mod (Latest v1.5 with w3n Reader)

    surely not
  15. Zorrot

    Quenching Mod Help Gitbook

    delete retail - shaders folder
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