1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  2. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  3. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  4. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  5. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  6. The results are out! Check them out.
    Dismiss Notice
  7. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  8. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.
Zalashji
Last Activity:
Apr 21, 2016
Joined:
Jul 5, 2009
Messages:
36

Following 1

Followers 1

Birthday:
Oct 3, 1993 (Age: 26)
Location:
Spain

Zalashji

Ô.ô, 26, from Spain

Zalashji was last seen:
Apr 21, 2016
    1. SeedinAethyr
      SeedinAethyr
      Happy birthday!
    2. SeedinAethyr
      SeedinAethyr
      Happy Birthday! (Happy Birthday!)



      <span style="font-size: 12px">Here is a cake.</span>

      . . . ., ., ., .,. . . . .
      . . .__|__|__|__|__ . . .
      . . .|~~::~~~~::~~| . . .
      . . .|~!!~~~~~~!!~| . . .
      . . .|<(><)><(><)>| . . .
      . . .|}{}{}{}{}{}{| . . .
      _________________________

      <span style="font-size: 12px">Here is your present.</span>

      . . . . . . .\ &&& /. . . . . . .
      . . . . . . ./<span style="font-size: 15px">*&*</span>\. . . . . . .
      |~~~~~|~~~~|~~~~~|
      |~'0~0'~|~~~~|~'0~0'~|
      |~'0~0'~|~~~~|~'0~0'~|
      |~~~~~|~~~~|~~~~~|
      |~~~~~|~~~~|~~~~~|
      |~'0~0'~|~~~~|~'0~0'~|
      |~'0~0'~|~~~~|~'0~0'~|
      |~~~~~|~~~~|~~~~~|
    3. propotato
      propotato
      I dont remember how I do this. It was 6-7 months ago. Maybe add this:

      Unit - Make smokerstarget face smoker over 0.00 seconds

      To pulling trigger
    4. propotato
      propotato
      Just test, It should work
    5. 1)ark_NiTe
      1)ark_NiTe
      Thanks for the kind words :)
    6. propotato
      propotato
      yes, remeber to put smoker pulling initialy off. Now you need to make trigger to stop pulling: >Smoker< dies > turn off >smoker pulling<
    7. propotato
      propotato
      ok I made <smoker> as a unit variable too. I forgot to say this variable. Just set <smoker> unit whatever you want with tongue ability
    8. propotato
      propotato
      No, here is
      Events
      Time - Every 0.05 seconds of game time
      Actions
      Set point1 = (Position of smokerstarget)
      Set point2 = (point1 offset by (10.00) towards (Facing of smokerstarget) degrees)
      Unit - Move smokerstarget instantly to point2, facing (Position of smoker)
    9. propotato
      propotato
      Based on life drain spell,
      variables: smokerstarget - unit, piont1 - point, point2 - point, pullsurv - Real (for me value is 1, you shold remove it, it is not necessary):
      Set point2 = (point1 offset by (10.00) towards (Facing of smokerstarget) degrees)

      This trigger will pull to the smoker
    10. Zalashji
      Zalashji
      But i wanna know, how the target is like "pulling" the way to the smoker. Sorry i'm not so good at variables :hohum:
    11. propotato
      propotato
      ----------
      Too bad you made it protectet, i really wanna know how you made the smoker tongue. I'm working on a l4d map as well : (. And pipe bombs and how you made the hunter jump!
      ----------
      Smoker tongue is easy to made. Its like:
      Events
      Unit - A unit Begins casting an ability
      Conditions
      (Ability being cast) Equal to tongue shot
      Actions
      Set smokerstarget = (Target unit of ability being cast)
      Trigger - Turn on smoker pulling <gen>


      Events
      Time - Every 0.05 seconds of game time
      Actions
      Set point1 = (Position of smokerstarget)
      Set point2 = (point1 offset by (pullsurv + 10.00) towards (Facing of smokerstarget) degrees)
      Unit - Move smokerstarget instantly to point2, facing (Position of smoker)


      Pipes easy too. Just pick zombies in range every 1 second and order to attack bomb.

      Hunter: I use Paladon jumping system
    12. JansiGX
      JansiGX
      look for Visibility-Disable for of war and Visibility-Disable Black Mask. That would reveal all map for all players.

      To unlock map for a certain player I guess you can use 'visibility-create visibility modifier'. Didn't use this myself but doesn't look hard.
    13. JansiGX
      JansiGX
      I keep getting message that I use too much characters in my reply so I will send you private message.

      Your trigger should work but you can all ways test it yourself and tell :grin:
    14. JansiGX
      JansiGX
      That's good you figured out most by your self.:infl_thumbs_up:
      Easiest trigger I can think for a chance to drop item would be this:
      Events
      Unit - A unit Dies
      Conditions
      (Random integer number between 1 and 10) Equal to 1
      Actions
      Item - Create {item} at (Position of (Dying unit))


      If creeps need to drop random items and you know how to work with variables then you need 2 triggers.
      trig1
      Events
      Map initialization
      Conditions
      Actions
      Set Item[1] = Claws of Attack +15
      Set Item[2] = Crown of Kings +5
      Set Item[...] = .....
      Set Item[10] = Orb of Frost

      trig2
      Events
      Unit - A unit Dies
      Conditions
      (Random integer number between 1 and 10) Equal to 1
      Actions
      Item - Create Item[(Random integer number between 1 and 10)] at (Position of (Dying unit))
    15. JansiGX
      JansiGX
      Sorry for late reply. I didn't notice your message.
      Do you still need help with triggers?
    16. Squiggy
      Squiggy
      Hi,
      I thought I made this clear:
      Please do NOT spam smiley around your posts
    17. krisserz
      krisserz
      Welcome to Hive!
  • Loading...
  • Loading...
  • About

    Birthday:
    Oct 3, 1993 (Age: 26)
    Location:
    Spain
    Current Project:
    Melee Map with custom races.
    WarCraft 3 Account:
    Zalashji
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Demon
    Favorite Organization/Clan:
    Cult of the Damned
    World.Edit, Judo, Batminton, Left 4 Dead, Shooting.

    Interact

    Content:
    ICQ:
    c6df197a22cd227b8ce9
  • Loading...