Recent content by vlekje5

  1. vlekje5

    Female Death Knight

    This is great, but pleaaase share the left texture here, it's exactly what i need for my project right now...
  2. vlekje5

    [HD/Texturing] Can someone help me with exporting a texture? (excisting wc3 texture)

    Thanks, I think i'll just stick to lower quality models for now then.
  3. vlekje5

    [HD/Texturing] Can someone help me with exporting a texture? (excisting wc3 texture)

    They are mainly in .tif format or something though, After some additional research, i'm wondering is it even possible to use reforged models in classic even if i change the textures? I've noticed that HD models i downloaded did not work ik classic mode eighter. this is making me believe that it...
  4. vlekje5

    [HD/Texturing] Can someone help me with exporting a texture? (excisting wc3 texture)

    hey, So i'm fairly new to modeling, but i've downloaded the retera model studio today and made some changes to the reforged model of jenella deemstring. I've noticed however that i'm not sure about how to export the texture. I exported the .mdx file after i removed some elven features and part...
  5. vlekje5

    Looking for a good sound effect for a reloading animation.

    for future reference, i ended up going with the lever off sound which is fairly fitting for what i was going for.
  6. vlekje5

    Looking for a good sound effect for a reloading animation.

    Lol i had never used the sound editor before, i forgot it was there.
  7. vlekje5

    [Trigger] Very simple trigger does not seem to be working, I have no idea why.

    Edit: The trigger works now, it seems like the problem has been solved.
  8. vlekje5

    Looking for a good sound effect for a reloading animation.

    I wasn't sure where to post this, anyway. Has anyone ever worked on a map where a reloading sound was needed? Im looking for a sound effect that's suitable however wc3 has literally multiple thousands of sound effects and i have no idea where to look. I know that some maps have effects that...
  9. vlekje5

    [Trigger] Very simple trigger does not seem to be working, I have no idea why.

    wouldnt it just keep changing into the same unit then? i've ran into this problem though, i can see that being the case. I also changed the units animation by using a tag and while at first it worked it stopped working when i moved the implementation to this loop. Btw, Do you have any idea if...
  10. vlekje5

    [Trigger] Very simple trigger does not seem to be working, I have no idea why.

    Edit: I have decided to ditch this method of solving the problem, Instead i shall be using triggers to manually increase the units range and change it's dmg. As this also prevents it from becomming unselectable. the problem was indeed in the fact that mana didnt register correctly, so im just...
  11. vlekje5

    [Trigger] Very simple trigger does not seem to be working, I have no idea why.

    To both replies above, i've used greater than before and it didnt work either, the units are capped at max 10 mana, however for testing sake i set the trigger to trigger at 5 mana. For a while this worked. However when i added triggers related to keeping the selection (which have nothing to do...
  12. vlekje5

    [Trigger] Very simple trigger does not seem to be working, I have no idea why.

    East indian company unit group add Events Unit - A unit enters (Entire map) Conditions (Unit-type of (Entering unit)) Equal to Free company mercinary Actions Unit Group - Add (Entering unit) to EastIndianMercs Quest - Display to (All players) the Hint...
  13. vlekje5

    [Trigger] Have i succesfully made this trigger not leak?

    i get that, But since i took that trigger to make a locked camera trigger in the context of that trigger it is more optimal. I have since changed the original trigger to keep things from getting too messy.
  14. vlekje5

    [Trigger] Have i succesfully made this trigger not leak?

    that seems to work aswell, as for the reason i did it that way, i don't remember. i probably thought that i had to independently update the position of a variable for it to not leak. It's indeed simpler to do it that way since both triggers seem to do the exact same once you're ingame. and...
  15. vlekje5

    [Trigger] Have i succesfully made this trigger not leak?

    hey, So i've recently started redoing alot of my maps triggers since they leak. i've read quite a bit about leaks, but would like a second opinion on whether i fixed the leak correctly. so original trigger: new trigger: the idea is that it removes the previous location on the next time it...
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