Recent content by VGsatomi

  1. VGsatomi

    If anyone cares, I'm still active on Sara & Kleeyo. A WoW webcomic I make under the username...

    If anyone cares, I'm still active on Sara & Kleeyo. A WoW webcomic I make under the username "Clef". Hope to see you all there! http://sarakleeyo.thecomicseries.com/
  2. VGsatomi

    Hello Archael! Yeah, I downloaded the reboot of your map as soon as it was posted. I thought...

    Hello Archael! Yeah, I downloaded the reboot of your map as soon as it was posted. I thought since you left the community too that Megalith was going to be lost forever after the patch that broke it! I was very excited to see it revived. That was one of my favorite maps when I was active. Since...
  3. VGsatomi

    It just allows me access a few extra forums.

    It just allows me access a few extra forums.
  4. VGsatomi

    Tactical Wars Beta v0.95b

    I gave this map a try. I didn't play it multiplayer, so I cannot comment on balancing too much. The overall map concept is nice, where players are forced to decide between fortifying their bases or the nodes they've captured. The terrain was decent, could use a bit more textures but overall...
  5. VGsatomi

    Hello Ramza! I'll be sure to check it out once I live in a spot where I get better then 3kb/sec...

    Hello Ramza! I'll be sure to check it out once I live in a spot where I get better then 3kb/sec download speed! Should be another week or 2.
  6. VGsatomi

    Rvg - v3.3

    After a few solo play tests, here's my view on it. The first thing I noticed was of course the beautiful terrain. It was definitely the highlight of this map. You did incredibly well at utilizing imported material to create a unique theme. Some of the areas had a bit of dead space...
  7. VGsatomi

    If you are just seeing a shadow, then it means the import file paths are probably wrong. I would...

    If you are just seeing a shadow, then it means the import file paths are probably wrong. I would suggest double checking them.
  8. VGsatomi

    @ Mechanical Man: Very funny... @ Windu: It is a very old campaign. Those were the latest...

    @ Mechanical Man: Very funny... @ Windu: It is a very old campaign. Those were the latest models when it was made. Ralle has the complete WC3s archive, but I doubt he'll post it in it's entirety because it would involve everything being out in moderation que, which is already backed up quite a...
  9. VGsatomi

    ?????v1.3

    Okay, I see a Touhou character on the preview image. If i see one Naruto or Bleach character in game I'm going to go nucking futs. EDIT: Holy cow, it IS a Touhou game. Who would think that an onscure doujin game remake would make their way to WC3. I'm impressed. As for the game....well, yet...
  10. VGsatomi

    ?????v15.1f????

    Well, nonetheless, its a nice map. Really high quality models that FINALLY got cell shading right. Really fast paced action. Chaotic spells.
  11. VGsatomi

    New WoW web comic "Sara & Kleeyo"

    Greetings all. I've launched my new World of Warcraft themed webcomic that I began after receiving some inspiration from the others around the internet. Its titled "Sara & Kleeyo". It's only just starting out, so there's not a great deal of content yet, but feel free to stop by once in a while...
  12. VGsatomi

    Fel Orc Invasion v2.46

    4vs1 I would imagine it would be hard for the fel orcs....
  13. VGsatomi

    Gear Score Equals Skill

    Making top end gear into welfare epics made it so people could nitpick about people's gear even more, and thus was the birth of gearscore...the worst thing to hit the game since...well....Arenas. -VGsatomi
  14. VGsatomi

    Ashenvale

    Just open some of Blizz's melee maps already in your directories and see how they did theirs. Melee maps are basically just limited terrain maps these days. If the terrain is not at least eye appealing, then they're pretty much worthless. I suggest learn from the experts. There's a lot of nice...
  15. VGsatomi

    Cataclysm AoS v1.17

    I agree that the instances did detract from the action of the map, and the removal of an entire team's heroes led to a very one-sided battle on the gaming field, however I think they can be reworked rather then removed. The current "event" system you have also detracts as it directly interferes...
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