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Last Activity:
Nov 26, 2017
Jul 21, 2013


Well-Known Member

ugrilainen was last seen:
Nov 26, 2017
    1. StoPCampinGn00b
      Why did I totally forget that you had an account here? Lol.
    2. ugrilainen
      this is the function to detect the winner in a game so the bots van extract statitics from it
    3. Ken-E
      This is the first time I heard of it, sorry I don't know.
    4. ugrilainen
      thats our next event, with maps made by normalice with random heroes.
      you will see very famous name who are going to play on november 2nd

    5. ugrilainen
      We are more active than ever folks. We have our own website for a while and the best players around come and play with us.

      playffa.net if you wanna say hi, we have quite a busy chatbox and normalice has become very popular helping us with many updates we needed.

      btw if one of you knows how to implement w3mmd statistics on maps, i am reqdy to pay for the work!
    6. Ken-E
      Good day to you!
      Any chance we would be able to see any competition from your league. Hope you come back visit us in Melee Nation and Hive :>
    7. Blood Raven
      Blood Raven
    8. normalice
      ooh, neat :-D

      any thoughts on 'the library'?
    9. Ken-E
      Well there is my inactive altered melee map, EchoStorm, stop working in for a while. Also I'm doing a Beetle Island WC2 map remake which I mess up when I overly experimented on the terrain and I was really looking forward for a Warcraft reboot, in my own terms.
    10. Ken-E
      I updated the map again. I tested it and I think this time its going to be fine, anyway, if same item drops occur on different creeps, note that this is completely coincidental...
    11. Blood Raven
      Blood Raven
      Thanks man :)
      Guess i shouldn't update my maps since it will wipe all the replays sadly :(
      Maybe i could attach the replay version when updating
      Your tournament is quite nice and always interesting. I have quite a lot of projects for FFA maps, but sadly i don't have the motivation nor the time to finish them. Hopefully i will be able to complete something soon. :P
    12. normalice
      When you have units on follow they have two modes: moving to get to you, or waiting for you to get out of range so they can revert back to the first mode. If you mass teleport, use a waygate, town portal, blink, or anything of the like while they are in the 'second' mode, they stop following you. This is true of all maps, and unfortunately there is nothing I can do about it, because it is a programming bug that is beyond my reach. Only blizzard can fix it :-/

      However, it is also true that this map kind of draws out this bug a bit more than most maps, due to the long running distance but short flying distance to the waygates.

      The only possible way to 'cut down' on it is to stack boots of speed, so that your flying units spend more time in that first mode, and thus are more likely to be in it when your hero hits the waygate. Additionally, you could 'waypoint' the waygates on all of your unit-making buildings, forcing them to take the long way - that 'could' help a little as well... But I'm afraid there just isn't anything I, or anyone except blizzard, can do about this...
    13. Blood Raven
      Blood Raven
      nice, always happy to see my maps in action :)
      By the way, may i join sometime as a spectator? Will love to be there life :D
      Oh, and you can see my unfinished projecects in the "My Melee Maps" album, but i have a few more that are in progress.
      Do let me know if you want any of them complete.
      Also may i have the replay? :P
    14. Arrr
      I asked the mods to remove it
    15. Ken-E
      Tested the map again, and yeah, it seems a lot of creeps tend to drop frost orbs too. Anyway, I will be fixing it, again.

      I'll try to tone down item drops on orange creep camps. So basically you'll get level 7-8 items on red ones.
    16. StoPCampinGn00b
      I do play on it, but observe most of the time. I think I may register.
    17. StoPCampinGn00b
      Good job on hosting those bots.
    18. normalice
      Alright, I updated it. I don't 'really' like the updates, but mostly because I'm not sure how well they will function. If it doesn't work to take some of the pressure off the red/blue camps and put more on the camps on the ends, i'm just going to have to move some starting locations.
    19. normalice
      hm. Interesting. It still needs work, though :-/

      I have one final idea before I resort to moving the bases.

      btw, have you looked at Ascension at all?
    20. Ken-E
      If you encounter any problem, please don't hesitate to inform me! :)
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