1. The contestants were to create water structures for the 20th Terraining Contest. Choose one in the public poll!
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  2. Join other hivers in a friendly concept-art contest. The contestants have to create a genie coming out of its container. We wish you the best of luck!
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  3. The Melee Mapping Contest #4: 2v2 - Results are out! Step by to congratulate the winners!
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  4. We're hosting the 15th Mini-Mapping Contest with YouTuber Abelhawk! The contestants are to create a custom map that uses the hidden content within Warcraft 3 or is inspired by any of the many secrets within the game.
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  5. Check out the Staff job openings thread.
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TriggerHappy's Recent Activity

  1. TriggerHappy replied to the thread How to get past the maximum doodad/destructible cap?.

    Blizzard already increased the editor limits in the official World Editor. Patch 1.29.0 - Liquipedia Warcraft Wiki

    Jun 22, 2019 at 11:58 PM
  2. TriggerHappy replied to the thread Is it possible to make an online leaderboard/ranking system?.

    WC3 Lua is sandboxed. You can't require libraries or link DLLs.

    Jun 20, 2019 at 5:29 PM
  3. TriggerHappy replied to the thread Is it possible to make an online leaderboard/ranking system?.

    There is no way to connect to a server through Lua without a 3rd party tool running in the background.

    Jun 20, 2019 at 5:05 PM
  4. TriggerHappy replied to the thread Is it possible to make an online leaderboard/ranking system?.

    I wouldn't expect it anytime soon.

    Jun 20, 2019 at 2:18 AM
  5. TriggerHappy replied to the thread Is it possible to make an online leaderboard/ranking system?.

    Yes. It will require the players to be running a 3rd party tool in the background while playing the game though. I have a tool that's...

    Jun 20, 2019 at 1:22 AM
  6. TriggerHappy replied to the thread Codegen 1.0.2.

    v1.3.9 is the only version that supports pre 1.30. v3.0.0 is meant for patch 1.31. Still, it should load JNGP.

    Jun 19, 2019 at 3:08 AM
  7. TriggerHappy replied to the thread Codegen 1.0.2.

    I would suggest using the code-less save and load system. It works mostly the same as CodeGen. I haven't looked at CodeGen in a long...

    Jun 19, 2019 at 2:32 AM