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TriggerHappy
Last Activity:
Dec 11, 2018 at 7:52 PM
Joined:
Jun 23, 2007
Messages:
3,511
Albums:
3

Awarded Medals 3

TriggerHappy — Code Moderator

 

Staff Member
TriggerHappy was last seen:
Dec 11, 2018 at 7:52 PM
    1. RinKaWaII
    2. sluk
      sluk
      if i copy all your triggers do i have the MMO system? (:D)
    3. Mechanical Man
      Mechanical Man
      wtf is with chat? You came yesterday, all were kicked, since then I can't join chat anymore.
    4. Wietlol
      Wietlol
      Hya, I have a problem with SharpCraft.
      The problem I am having is when I start a map, it will show the cmd window like it should but it says "Checking versions . . . Mismatch! To fix this, you need to update your addresses to version 1.27.0.52240."
      This error came after updating the game to 1.27

      You can see me in the chat if you need more details.
      1. View previous comments...
      2. Wietlol
        Wietlol
        if I start it with "Start editor.bat" it wont open with JNGP.
        When I open the map with JNGP, it will still show that error.
        Jul 18, 2016
      3. TriggerHappy
        TriggerHappy
        in wehack.lua change

        cmdline = "SharpCraft\\Launcher.exe -game " .. loadfile"

        to

        cmdline = "Launcher.exe -game " .. loadfile"
        Jul 18, 2016
      4. Wietlol
        Wietlol
        Jul 18, 2016
    5. BlueSaint
      BlueSaint
      1. TriggerHappy
        TriggerHappy
        You should be able to use anything that can build C# applications. I just use VS for windows or MonoDevelop if I'm targeting unix.

        I use SublimeText for most other code, but not for C#.
        Jul 10, 2016
      2. BlueSaint
        BlueSaint
        I thought Visual Studio is window form designing-centric tool lol. Now that I've used it for a while, I still haven't used that functionality once.

        I'd say sharp craft requires cohesive, solid tutorial that covers everything you need to know, with examples. I'd love to use it (especially if one player only needs it like your thread describes), but it's complicated now.
        Oct 25, 2016
    6. Ralle
      Ralle
      You need an avatar man.
      1. View previous comments...
      2. Ralle
        Ralle
        I don't have any file for you
        Jul 1, 2016
      3. TriggerHappy
        TriggerHappy
        My old icon is the new top rank icon. How do I pick a new one?
        Jul 1, 2016
      4. Ralle
        Ralle
        I think Archian can help out here. He is the master designer.
        Jul 1, 2016
    7. ENAleksey
      ENAleksey
      1. TriggerHappy
        TriggerHappy
        Yes im aware. I also attempted this on rtc 1.0 long ago, though all I implemented was point orders.
        Jun 30, 2016
    8. Ralle
      Ralle
      Any progress on PHP MPQ?
      1. TriggerHappy
        TriggerHappy
        I need to implement support for Spazzler.

        What features did you need?

        Currently it can't extract .wav files or add/replace files.
        Jun 29, 2016
      2. Ralle
        Ralle
        I dunno. It would be cool to be able to add files at some point, but it sounds like nasty business :D
        Jun 29, 2016
    9. Shayoo
      Shayoo
      Hello Trigger Happy i'd like to ask you a question you see i'm using your codegen 1.0.2 system and it works almost fine, you see i get the hero the gold the wood, the stats, the ability but NO items :D so if you know the issue i can screenshoot you my triggers :D
    10. sluk
      sluk
      do you know what wrong with codegen? the triggers are disabled due errors
      do you know what is the probelem?
      1. View previous comments...
      2. TriggerHappy
        TriggerHappy
        File -> Preferences, I think.

        You also need to copy the map's JASS header like it says in the description. There's a screenshot in the thread.
        Jun 18, 2016
      3. sluk
        sluk
        what do you mean ?
        Jun 18, 2016
      4. sluk
        sluk
        1 more question do i have to copy the examples?
        and also if i follow the instructions i cant play on my map anymore.
        Jun 20, 2016
    11. Emm-A-
      Emm-A-
      Hi TriggerHappy, this version switcher tool seems to be really neat, but does it work to patch down to 1.26a from 1.27, if needed? Best regards
      1. TriggerHappy
        TriggerHappy
        Yes you can downgrade to whatever version
        Jun 15, 2016
      2. Emm-A-
        Emm-A-
        which means, that the version of wc3, that you apply the patcher to, is not important? But I guess, it has to be the english version though?
        Jun 16, 2016
    12. Ralle
    13. Ardenian
      Ardenian
      Thank you for clarifying
    14. Ardenian
      Ardenian
      So this is the save/load solution which does not require local files enabled.
      Excuse, I miss what these Sync systems actually do. From what I understand, they sync data from somewhere, allowing to load stuff.
      However, I don't understand why they are able to sync integers, for example, in your submitted system, but not able to load a hero. A unit is only an integer, too, isn't it ?
      So I could load everything I need, couldn't I ?
    15. Ardenian
      Ardenian
      Excuse if the answer is obvious, but does Sync (Game Cache) require local files enabled ?
    16. Nestharus
    17. Ralle
      Ralle
      These are fixed:
      Also usernames in the lobby go to the next line if they are long / have status.
      Should be able to sort by reputation on the members page.
      This resource's BBCode didn't get parsed properly. I think there are others like it.

      Also.

      Color tags seem broken (wat?)
    18. Ardenian
      Ardenian
      What's your new idea/concept to avoid crashs and local files ?
      Warcraft is so messy, I am sure there is one or another crazy workaround.
    19. Ardenian
      Ardenian
      Alright thank you, a dream would come true when you find a way, I cross my fingers!
    20. Ardenian
      Ardenian
      Hey, does your new resource work without local files enabled ?
      You might want to add a note about it.

      Are you planning to release a Jass version, too ?
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