Recent content by ThomasEddington

  1. ThomasEddington

    Winged guardian

    Winged Guardian.... LevioSAAHHH
  2. ThomasEddington

    Owl Moon Priestess

    Might be a tall order: any plans on making a landed version that morphs into a flying version? Imagine how cool it would be to have 1-2 different abilities based on whether you are landed or not.
  3. ThomasEddington

    [SD/Modeling] Request for a new type of model for the night elves

    Unknown Friends, This is a request for a model to be made for the original wc3 (NOT reforged). There is a unit that I hope to see created for the enjoyment of not only myself but all, as it is a novel idea and there is no unit like it, and much like Stephen King's stories, the inspiration...
  4. ThomasEddington

    Really high quality work with these models, nice job

    Really high quality work with these models, nice job
  5. ThomasEddington

    HQ Captain Morgan

    Besides the overflowing quality of animations and color - the sword animations actually are pretty decent and believable. Who cares that it's nearly 1MB file size. 5/5. This would have been a "director's cut"
  6. ThomasEddington

    Multi-Tier Hydra

    Definitely useful as a super-unit or a stationary boss or something - very clever. Easily 5/5
  7. ThomasEddington

    Watermill

    Two things: 1) The ladder is on the roof in case you get stuck up there, and can't get down! 2) there are few models demonstrating a water wheel, so this is high yield and needed for people wishing to create more immersion in their projects - 5/5
  8. ThomasEddington

    Frozen Cliff + Snow Pile

    this is SUPER USEFUL. Of all the extra ice doodads here, this one takes the cake. It really makes icing over really any type of cliff super easy and virtually covers everything. 5/5 wish I could vote 3 times
  9. ThomasEddington

    [Solved] [redacted]

    edited: please delete thread, thanks
  10. ThomasEddington

    Conjurer (WC1)

    For the file size, level of detail and overall clean appearance, this is 5/5 for me. Really nostalgic. My only suggestion, if you can: add more attack/spell animations. Everything else is basically perfect. Good job.
  11. ThomasEddington

    That last comment essentially captures why this map project haunts me - it's like a space that...

    That last comment essentially captures why this map project haunts me - it's like a space that can be filled, a tiny space, but worthwhile... dude you rock
  12. ThomasEddington

    :[

    :[
  13. ThomasEddington

    thanks for the follow! :D

    thanks for the follow! :D
  14. ThomasEddington

    LOLL, I see where you got that, I think. Maybe in life flow/practice, perhaps. I haven't...

    LOLL, I see where you got that, I think. Maybe in life flow/practice, perhaps. I haven't studied Buddhism much, but I always wanted to go to Tibet. I think there is some unified truth to our space-time, and I like to think it can be reached, and I wonder if it can be through art. My map...
  15. ThomasEddington

    How To Create Dynamic Water Levels

    An idea: If you want flexibility in your map's overall water level, never create the map with any baseline water level. Using any base water level permanently makes your map with that base water level, and the only way to override water levels to higher cliffs is with pasting. Even if you...
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