Recent content by TheFireMage

  1. TheFireMage

    Model Subtraction

    Hello everyone, I have been messing around with Magos' editor and I wanted to extract the undead ziggurat model and taking out the base, leaving only the orb on the top behind but I found no edit feature to work with. Can anyone show me how? Thank you.
  2. TheFireMage

    [Misc] Lan hosting multiple players single PC

    File looks file, ok Also, I tried launching separately with 2 files, but the results remain the same Edit: I tried launching sandboxie only and it works but the second instance cannot connect to network when I tried to enter LAN game
  3. TheFireMage

    [Misc] Lan hosting multiple players single PC

    I got the typical error from using quote
  4. TheFireMage

    [Misc] Lan hosting multiple players single PC

    So the quotation should be included?
  5. TheFireMage

    [Misc] Lan hosting multiple players single PC

    My Warcraft game directory
  6. TheFireMage

    [Misc] Lan hosting multiple players single PC

    Ok so, I tried to run this on 1.28.5 but I got this error instead
  7. TheFireMage

    [Trigger] Detected but No Cast

    Hello everyone, I made a trigger that creates a unit whenever a specific tower strikes a unit, it will create 3 thunder clap in 3 random areas where the dummy will spawn, cast Channel-based thunder clap to triggers another trigger. The second trigger creates another dummy that stuns the enemy...
  8. TheFireMage

    [Trigger] Damage event repeat

    I notice that the trigger repeats on second hit of DamageEventSource but that's because the hero was at lvl 5. At lvl 25, the DamageEventTarget health is set to a certain amount of health throughout other hits. I do not entire understand why this is the case
  9. TheFireMage

    [Trigger] Damage event repeat

    I did as you said but the problem remained Also, is it possible to detect coded damage since I am using Damage Engine 3A for lifesteal? Deadly Strike Lvl Events Game - DamageEvent becomes Equal to 1.00 Conditions (Level of Deadly Strike (Death Blade) for...
  10. TheFireMage

    [Spell] Special Towers/Coded Lifesteal

    Oh well, Thanks a lot for helping me with everything, would've given you a lot of reputation but the option no longer exists in this new Hive I guess there is no other choice than to create a lot of dummies Edit: Flame Tower Events Unit - A unit enters (Entire map) Conditions...
  11. TheFireMage

    [Spell] Special Towers/Coded Lifesteal

    I think there was a bug where the Summoned Event work, at least before I saved. Also, I don't have WE Reforged so I cannot open the map
  12. TheFireMage

    [Spell] Special Towers/Coded Lifesteal

    When I add Burning Oil in, it overrides disease cloud Edit: And for whatever reason, my original dummy won't cast spell anymore
  13. TheFireMage

    [Spell] Special Towers/Coded Lifesteal

    so there is no possible way to remove flame strike delay? because it is hard-coded?
  14. TheFireMage

    [Spell] Special Towers/Coded Lifesteal

    Right after I switched to creating a new Dummy unit based on disease cloud, the unit doesn't cast anymore Before that, I checked everything but there is still a small delay
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