1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
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  3. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
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  4. Choose your ride to damnation in the 5th Special Effect Contest Poll.
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  5. The winners of the 13th Techtree Contest have been announced!
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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.
Last Activity:
Feb 22, 2020 at 10:49 AM
Feb 4, 2008

Awarded Medals 2

October 18
Student, Programmer


But somebody came, Male, from Copenhagn

The UI update is amazing! I look forward to this update becomes stable. Jun 5, 2019

The_Silent was last seen:
Feb 22, 2020 at 10:49 AM
    1. Ardenian
      Ah, thank you!
    2. Ardenian
      Hey, how do you add the colour variation for your tiles, for example, the grey of the sidewalk skin ?
    3. Sin'dorei300
      If needed, the deadline will be extended, don't worry. :)
    4. Sin'dorei300
      I hope u haven't forgotten about this: Icon Contest #13. :)
    5. hiphop4eva
      Wow, you join every single contest you see :D
    6. hiphop4eva
      ''I'm sure i'm not the only one who will suddenly remember a bug and have to fix it.''

      The fact that you cant buy anything? :D
    7. Zwiebelchen
      A long-winded discussion? That's three posts...
      And I just corrected some false statements, nothing more.
      Destroying a special effect - as you suggested - will not remove the effect if it has no death animation. So your "solution" is actually broken - which spawned the legitimate question if you actually understood the problem in question to begin with.
    8. Ardenian
      Thank you, I give it a try!
    9. Ardenian
      I read you are an experienced coder and therefore I would like to ask you, would it be difficult to create a converter for Blender ( a free and non-register modelling tool), at least to convert the basic mesh into .mdx ? Do you know an answer by chance ?
    10. SeedinAethyr
      Happy Birthday!

      <span style="font-size: 12px">Here is a cake.</span>

      . . . . ., . ., . ., . .,. . . . .
      . . .__|__|__|__|__ . . .
      . . .|~~::~~~::~~| . . .
      . . .|~!!~~...~~!!~| . . .
      . . .|<(><)^(><)>| . . .
      . . .|}{}{}{}{}{}{}{| . . .
      Also, I'm going to comment that your Wicked Rising looked really cool, so sad it isn't going to be finished.
    11. TheKurt009
      hey! please upload your beta so other mappers can continue it!!!!!!!
    12. sonofjay
      Nice you're online yesterday, so you abandoned your project?
    13. anarchianbedlam
      <span style="font-size: 22px">[rainbow]GREETINGS
      Due to your prior interest and activity
      in our modeling contests and your
      active status, we would appreciate
      your opinions and input in choosing
      the next modeling contest theme!
      Just follow the link below.

      [c]<span style="font-size: 15px">Help us decide what our next modeling
      contest should be, make your voice
      heard and create a better contest for
      a better tomorrow!</span>
      <span style="font-size: 18px">
    14. Craka_J
      Just want to give some quick advice about your upcoming survival map (which looks nice so far btw), try to remember to use Line of Sight blockers (found in the Pathing Blocker category of the doodads tab) to block both line of sight AND pathing of units. I had to find this out the hard way and I realized that many maps that use doodads as walls or obstructing barriers forget to block the line of sight and pathing.

      Hope this helped or if you already knew it. :]
    15. TheKurt009
      Come BAAAACK!!!! we miss you!!!
    16. M0rbid
      Just saying happy b-day aswell!
    17. Ken-E
      Just saying happy b-day!
    18. anarchianbedlam
      Greetings Potential test-subj...eugh, participant. According to our records here at Aperture, you have shown an interest in 3D art and have been PRE-APPROVED to join in the collaborative creation of the upcoming "Modeling Contest 21". The theme is, as of yet, undecided. That part is up to you; fellow astronaut, war hero, and/or Olympic athlete. Simply click on this link
      <span style="font-size: 22px">>HERE<</span>
      ...and your personalized computing terminal will transfer you automatically to the appropriate T35 census poll. Aperture would like to thank you for your continued service to your country, and looks forward to your participation in the near future.
      Cave Johnson. We're done here.
    19. Admiral Jack
      Admiral Jack
      Can you help me decorate my map terrain..... Please..
    20. Alagremm
      Yes, but still, there is a difference between Nazism and Fascism.
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  • About

    October 18
    Student, Programmer
    Current Project:
    Education, Computer Science, game development, ML
    WarCraft 3 Account:
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Old Gods
    Favorite Organization/Clan:
    Cult of the Damned
    Not much to say.

    Computer science student, programmer, 2D and 3D artist, enjoys roleplaying, gaming, automating problem solving, science fiction, beer and mead.


    I don't have time for requests. And they're not fun to do either.
    If you want your model moderated faster, add a test map.
    Resource Permissions
    I hereby give permission for you to use, modify, and make models/icons/skins/ect for; all of my work uplodaded unto Hiveworkshop.com. If you find use for them outside Wc3, you can do so, however I still expect credits for my work even then. You'll need my approval however if you want to use them in a commercial context.
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