Hello fellow editors,
i am preparing my (classic but very visualy enhanced) project for release and i figured that it could greatly benefit from a small trailer to show the map and some of its features. Is there anyone who could help me with that? :)
Its something between Siege of QuelThalas by Marshmalo, Azeroth wars and Legends of the Second war.
Its supposed to be macro, based on politics, team switching and regional dominance.
Game has time limit and after its finished, winner is determined by amount of territory under his teams control.
Still looking for aid :)
Mostly for someone that can do GUI triggers and newly (since a lot of progress has been done) someone who can make cinematic sequences.
Triggers are mostly about setting win conditions at the end of timer, special abilities, (like for unit, that can make two portals...
At this moment, i need abilities for 12 heroes, 16 units. Triggering is mostly about diplomacy. How to make part of one factions income split to other factions in same team, how to make that factions research to affect all teammates and such.
Hello, my name is Spinel and i am working on a new project that is supposed to be a macro map, with unigue mechanics and very specific aesthetics. I am very competent visual designer, but i lack any knowledge about triggering and semi advanced spellmaking.
I am looking for someone to finish...
Not bad, not bad at all! 🥰
I am in love with Cataclysms Gilneas city guard design. Can we expect Sword/Rifle variant of that too?
P.S.: I kinda need it for my project. 😭 For i am using your Lordaeron Light variant at the moment. :D Its amazing too, but damn, when i saw this for Stromgarde, i...