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Oct 28, 2011
Nov 27, 1995 (Age: 24)
    1. ExecutorWar
      example, i will make a 'shadow raze' skill: when i use the damage area trigger, all friendly units are affected. they die innocently. how can i prevent this? i mean what should i do? can you do a brief trigger example? if you're not busy i guess.
    2. ExecutorWar
      hey i have a question bro, how can you make the action - 'damage area' not to damage friendlies?
    3. Chaosy
      on blizzardmodding.info are you allowed to post triggering tutorials? I only found the jass section
    4. Drunken_Jackal
      Yeah. Also, found a small error: 1 item has a , instead of a - in its description. Molten Skin of the Twin Darkness is not properly capitalized.
    5. Drunken_Jackal
      Now thats OP! Imma test it naoz.

      Oh yeah, remember that old hero I made for you? Wonder what happened to it.
    6. sonofjay
      Well Chaos Arena 1.1b is out, just check it out stalkers, i'm gonna sleep now its 2:30am
    7. Drunken_Jackal
      Master of the Ice, Tundra Sage, Winters Calling. Thats all I can think of.
      What are his spells? Normal INT nukes with a bunch of slows?

      Imma play the new version when its out :D
    8. sonofjay
    9. Drunken_Jackal
      Yeah. I did think of Undying there.

      You could have a spell where he gets all corpses in a large radius and drags them into a obelisk of some sort or uses up a portion of his health to create corpses at the target area. Then, he has an AoE summon spell, which summons skeletons with no mana cost but costs some of his health per skeleton (max skeletons could cap at 7 - 12, with small hp cost each, like 5 or 10). Then he could have a spell which makes each skeletons stronger depending on the number of total skeletons in the map, which is a passive, like adding bonus Movement Speed/Attack Speed or Attack Damage. His last skill could be that he himself becomes a skeleton or summons a huge ass one, but I dont know what would happen next.

      Name could be Gravedigger/Bone Hoarder/Death's Embrace/Mage of the Blackened.
      All I could think of.
    10. Sin'dorei300
      Waiting to play the new version! :D
    11. Sin'dorei300
      What's new bro?
    12. Sin'dorei300
    13. Drunken_Jackal
      Necromage? Hmm. Im thinking of a hero which is based of summoning large amounts of weak units and making armies of them. Its simple. Use Necromancers spell and a sort of Carry Corpses of the Meat Wagon.
    14. Drunken_Jackal
      Yeah. Tell me if you need some!
      Dont wanna waste my day playing games in here!
    15. Drunken_Jackal
      Simplicity is best isn't it?
      Those generic Attack Damage items, Movement Speed stuff would be good, besides, I remembered that you wanted to make it really simple :D
    16. Almia
      Sure,i like debugging :D
    17. Magtheridon96
      I think you should merge the triggers with the same events so that you can get expected behavior, because there's no actual way to tell the editor in which order those triggers will be executed :P
    18. eubz
    19. sonofjay
      Some news from Chaos Arena. I found another spell bug (Living Statue's Rock Slide) that destroys IF its not totally a bug because its just a silly trigger mistake but its a major problem for the map. Its already {FIXED} so no worries.

      Release of 1.1b is coming very soon. I'm gonna contact any moderators to set the map on pending again after the update.
    20. Magtheridon96
      You don't have to ask for help, you can ask the question immediately because I'm not going to say no :p
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  • About

    Nov 27, 1995 (Age: 24)
    Current Project:
    Idk yet
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Night Elf
    Favorite Organization/Clan:


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