Recent content by SometimesZero

  1. S

    Replacing Units and Item Charges

    Thanks, Ghost. I guess when in doubt, go back to basics in a fresh map. I think I may have detected the issue. It's arising with another item trigger in the map that allows for items to stack: Item Stacking Alt Events Unit - A unit Acquires an item Conditions...
  2. S

    Replacing Units and Item Charges

    Thanks again--this has been immensely helpful. I changed the creation and destruction as you recommended; that's good advice. I guess I was thinking that it would leak each time. As far as the ideas to drop the items, I like it. It's simpler and more elegant. For each (Integer A) from 1 to...
  3. S

    Replacing Units and Item Charges

    Thank you so much for the reply. I did see this trigger and thought it could help in some way. Where I was getting confused is where it should be implemented within the larger structure. For example, in the first set of triggers do I need to do something like this: For each (Integer A) from 1...
  4. S

    Replacing Units and Item Charges

    Hi everyone, What I'm trying to do is replace a unit with another unit using the GUI's Unit - Replace function, and I'd like to preserve the original unit's inventory. Here's the code I have so far to preserve the inventory. For each (Integer A) from 1 to 6, do (Actions) Loop - Actions...
  5. S

    Private games

    Hi all, Are private games broken? I don't seem to have any luck inviting friends to a map I'd like to test.
  6. S

    Reputation (+1): (Post) Helpful in remedying a solution to a Reforged terrain bug.

    Reputation (+1): (Post) Helpful in remedying a solution to a Reforged terrain bug.
  7. S

    Terrain Question in Reforged

    Thank you! I have seen this bug reported, but didn't see the solution. This worked perfectly.
  8. S


    Are you guys having any luck with private games? I’m getting all kinds of bugs with hosting/joining public games, but friends can’t join private games at all.
  9. S

    Terrain Question in Reforged

    Hi all, I have triggers that change the terrain at a particular location that no longer work in the HD version of Reforged. These triggers use terrain that is not currently in my tileset (when I change them to use the textures in my current tileset, though, they work just fine). Now I know...
  10. S

    Sounds from Triggered Sfx in Reforged

    Hi all, I have some triggers that create special effects, such as Thunderclap, and then destroy the Sfx to remove the leak. In Reforged, the sounds associated with these special effects seem to play 3x. Anyone noticing this?

    Hi all, a few questions: 1) Is anyone else having issues with repeating sound? I have a trigger that creates a special effect at a point (thunder clap) and then destroys the special effect to remove the memory leak. The animation works well, but the thunderclap sound plays 3 additional times...
  12. S

    Non-hero units and disappearing items

    Thank you so much. Always the simple and obvious things that are toughest for me to spot.
  13. S

    Reputation (+1): (Post) Thank you!

    Reputation (+1): (Post) Thank you!
  14. S

    Non-hero units and disappearing items

    Hi everyone, I created a non-hero unit that uses the Inventory (hero) ability. Through a trigger, I create an Orb of Fire that I want the non-hero unit to be able to pick up and use. When I use the the non-hero unit to pick it up, though, he gets the benefit of the item without the item...
  15. S

    Patch 1.31.1 Live Update

    Thanks, I copied some of my units and abilities into a fresh map, and the abilities worked fine. But in my own map, these abilities are not working correctly. I'll keep trying to find the bug.