Just for the screenshots! I have seen some maps made with awesome terrain !
I thought of an idea to create a landscape in mountain so i want that higher level terrain view ,narrow mountain streets ,shadow ,strong winds and some sort of places that you can climb
I am glad that you are open all to my questions. In fact i have something to ask since i face difficulties when i work with the war map editor.
The first coming question i gotta ask is that how to you create high level terrain? Do you need a beta map development ?
Thanks for your kind welcome
This is a good site for map development ,sharing the views and a room for improvements.
I am fan of the game ,especially the Human race
In fact we (the humans) created all the races
Footman model now correctly loads after Refined Smithing is researched
Retribution Wagon description corrected
Retribution Wagon base damage increased from 6 to 16
Phoenix health lowered from 1250 to 850, decay rate reduced from -25 to -15
Argonaut gold cost reduced from 300 to 250
Battleship gold cost reduced from 460 to 350
Pulverizer gold cost reduced from 380 to 320
Juggernaut gold cost reduced from 510 to 400, base armor increased from 15 to 16
Dragon gold cost reduced from 630 to 580
Gryphon Rider gold cost reduced from 580 to 520
Ravager gold cost reduced from 590 to 450
Sheep and Arcane Despository no longer included in Assault
I will get on those as soon as I can. The footman issue is because I forgot to change the model for the alternate footman when I removed the custom model. Refined Smithing is a unit replacement upgrade which is why the gold cost can be updated in the Barracks.