I could understand low originality in terms of Orcs and Humans. Do you think the same of Lost though? I'm not being vindictive, I'm just curious. I suppose you could relate them somewhat to the Shadows from Babylon 5.
DummyAbilitiesCount is how many sub-abilities (dummy ones) the main one uses. I save various numbers of raw id's, because you told me that "Also the dummy abilities may add more than 1 ability to the caster.".
Use the event Unit - A unit finishes training a unit as an event and refer to the udg_UnitType = GetUnitTypeId (GetTrainedUnit()).
i could do it for you but it would take some time because i have my own big project, do some spells for Mr_Bean987's spell workshop and beside that i have a child and a wife ^^ so if its okay for you to wait some days (max 2 weeks id say) for it ill do it for you. you just have to send a PM what exactly you need.
I don't mean slow and steady as in army speed. I love fast armies. That's why I played eldar in vanilla dow. When I say slow and steady I mean long game. People like reaper like to rush and get ti over soon. I like to reach last tech lvls and max pop armies, and expand.
You know how when we played EE, i was slow, while you were fast and invaded enemies island and set up a base and kept pushing while I baded my time and turned enemies island in to a white screen.