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Remixer
Last Activity:
Sep 16, 2019 at 4:04 PM
Joined:
Feb 19, 2011
Messages:
1,593
Media:
62
Albums:
5
Location:
Finland
Occupation:
School

Remixer

Project - Nareega, from Finland

http://www.hiveworkshop.com/pastebin/e1aa02e46bd0a7bf3802ee55141f76a0291/ Dec 25, 2016

Remixer was last seen:
Sep 16, 2019 at 4:04 PM
    1. Rufus
      Rufus
      I just wanted to see if we had the sam vision for how it was going to turn out :)
    2. Rufus
      Rufus
    3. Rufus
      Rufus
      The Crypt is a good addition to the graveyard. Perhaps we can add a small "cave" for the inside of it?
    4. Rufus
      Rufus
      Yeah sure. I'm not always logged in on skype, though. My adress is "rufuslindskog@hotmail.com"
    5. Rufus
      Rufus
      Hi! Any progress? :)
    6. Rufus
      Rufus
      Here is the main story line for the map.
      Main Quest:
      1. Shalis arrive to the village. The Bandits is having a raid. You need to weaken their forces by assassinating 5 bandits without being discovered. You need to find 5 isolated targets and jump them with your new Stealth / Assassinate ability.

      2. Bandits retreat and prepare their next attack. Shalis encourage the villagers to fight back, and tells them that she will gather resources for them in order to make them stronger. You need to complete random quests and tasks in order to upgrade yourself and the army of villagers that will stand against the next bandit raid.

      3. The Bandits attack. You need to have upgraded your villagers enough to withstand the attack. (This event repeats a few (3) times maybe?)

      4. Surviving the attack will cause the bandit lord to retreat to his fortress. You now need to infiltrate, assassinate all his followers, and finally slay the bandit lord yourself in hand on hand combat. (Final boss fight)
    7. Rufus
      Rufus
      I'm back in the chat!
    8. Rufus
      Rufus
      Did you want to terrain a map? I have beginning to think of a concept and made a first-scratch template that you can fill with terrain if you'd like. :)
    9. Rufus
      Rufus
      I fixed a solution to the tile puzzle. The current version of the game contain a code you can use to test the boss fight, just so you don't have to go through the entire map again. :)
      Type "remixer" as a message at the start of the game.
    10. Rufus
      Rufus
      Fixed the issues you reported! (+ a few other things that Dee-Boo reported)
      Hit me with more!! :D
    11. Rufus
      Rufus
      Thanks. I'll look into it in a few hours. Have to work a little now!
    12. Rufus
      Rufus
      Huh. That's right. I thought that was wrong but looked it up and found out I have been doing the whole possesive typing wrong... My english teachers never told me that... Thanks for pointing it out! I'll update the name with next upload.
    13. Rufus
      Rufus
      Haha true... :D
      As I said, it is still just a concept. I'll begin thinking more of it once I have gotten some more feedback on Solens Temple. That way, I won't have to fix all things twice in different maps. :)
    14. Rufus
      Rufus
      Working together would be awesome!
      I was hoping for that when I asked... :D

      Yeah I played Dungeon Secrets and found it really fun. Although I remember getting stuck on some level around 25 I think, and giving up after that. Those elements could be very well implemented in Warden.

      I'm working on a new concept that looks something like this: A bandit lord has been terrorizing villages, and needs to be stopped. Help out villagers to gain their loyalty, gold and goods.

      This will include upgrades to damage, armor, regeneration and health and a wider arsenal of enemies.

      So basically a concept with one or two villages, one heavily guarded bandit camp and neighboring forests, lakes and other eye-candy. What do you think?
    15. Rufus
      Rufus
      Dude. I just checked out some of your maps. They are really awesome. Flawless in some aspects (especially Ancient Temples, Frozen Void and The Dreamspace. I love how creative you are, without using any imports... I was just wondering, since I find terraining tidious myself: Can I use your maps as templates for my "Warden" game? I got some really nice ideas looking through your maps.
    16. BlackRangerXIII
    17. BlackRangerXIII
      BlackRangerXIII
      Excuse me Remixer but
      I'm the guy who is hosting the Tech tree contest #10 and i wish to request that we if we are allowed to use your maps on future contests.
      Will you give your approval?
    18. Imperator
      Imperator
      Might as well update the date in your profile picture. I'd say 2025 is a safe bet ^^
    19. Shadow Fury
      Shadow Fury
      You should never post a comment where you insinuate another user's comment is unprofessional. For these kind of stuff, there are VMs/PMs. I removed your post along with those of Shar so as to avoid any drama.
    20. Kam
      Kam
      I like it so far. I have tried Barrens before but never got the feel of the tileset. I caution against too much asymmetry as melee players tend to dislike that.
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  • About

    Location:
    Finland
    Occupation:
    School
    Current Project:
    Custom Melee Maps
    Nareega - The Forgotten World
    WarCraft 3 Account:
    Remixer
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Gnoll
    Favorite Organization/Clan:
    Watchers
    Mapping, Running
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