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RaijinSpark
Last Activity:
Nov 20, 2018
Joined:
Aug 31, 2008
Messages:
1,583
Albums:
3
Location:
Philippines, Azeroth (Asia)
Occupation:
Student

RaijinSpark

Why so sewious?, from Philippines, Azeroth (Asia)

RaijinSpark was last seen:
Nov 20, 2018
    1. L2love
      L2love
      You still need me to Mod on your forum for terrain?
    2. GIANT_CRAB
      GIANT_CRAB
      so do you wish to continue the merge? without rule 4&5?
    3. jokerman10000
      jokerman10000
      hey
      pm me when the site is ready again :D
    4. -Grendel
      -Grendel
      haha, ako saka si supertoinkz :)
    5. -Grendel
      -Grendel
      lloyd mercado po real name ko
    6. Orcnet
      Orcnet
      *a half black-red pony walks in your profile*
      *the pony transforms into a chaos orc*

      DUDE! your the owner of the FUSED PORTAL? YOUR SO TARAY! LOL! :alol:
    7. CloudWolf
      CloudWolf
    8. jokerman10000
      jokerman10000
      i play on eu ;)
    9. zadelim
    10. Numerion
    11. Numerion
      Numerion
      which server?
    12. L2love
      L2love
      You were, and sorry I was afk in chat.
    13. zadelim
    14. Numerion
      Numerion
      League of Legends fan much?
    15. WherewolfTherewolf
      WherewolfTherewolf
      Basically one variable can only have 1 definition at a time
      By setting it again, you overwrite the original definition (when the trigger runs again when the first hasn't finished)
    16. WherewolfTherewolf
      WherewolfTherewolf
      [22-33-43] WherewolfTherewolf: RaijinSpark, well the thing is, with the first - if another hero gets an item it cancels out removing the effect from the first [22-34-11] WherewolfTherewolf: RaijinSpark, you'd have to use indexes to create a seperate instance of that special effect each time the the trigger is ran
      [22-34-18] WherewolfTherewolf: RaijinSpark, it's easier just to go with the second one
      [22-34-20] Mr. Bob: the few gamers who just join to say "PLS ADD THIS TO THE GAME!!!111!!"
      [22-34-32] WherewolfTherewolf: RaijinSpark, basically the first won't leak - if the trigger doesn't run more then once at the same time
    17. WherewolfTherewolf
      WherewolfTherewolf
      RaijinSpark, it's the wait you did there that's making that leak, since it's not in the same second it may not remove it, causing a leak. So what you want to do is set it to a variable with an index and then remove that special effect via the variable.

      But since this sort of effect is a spontaneous effect, you can remove it within the same instance it was created and it will still show (removing a special effect that doesn't have like stand and death animations, will still make it show even though it's removed).

      so just:

      Special Effect - Create a special effect attached to the orgin of (Hero manipulating item) using UI\Feedback\GoldCredit\GoldCredit.mdl
      Special Effect - Destroy (Last created special effect)

      No need for the wait in this situation
    18. Orcnet
      Orcnet
      Waaa! Asia is being invaded with Ponies! well not yet in the Philippines :crazz:
    19. f0rsAk3n
      f0rsAk3n
      Haha sure would love to. Got some time on my hands now anyway. I created an account =]
    20. Bloodbath
      Bloodbath
      Ok then goodluck i dont mind the slow progress..

      take your time...editing photos is not easy job...i know..=)
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  • About

    Location:
    Philippines, Azeroth (Asia)
    Occupation:
    Student
    Current Project:
    Ask me via PM
    WarCraft 3 Account:
    RaijinSpark
    WarCraft 3 Realm:
    Asia
    Favourite Race:
    Blood Elf
    Favorite Organization/Clan:
    Kirin Tor
    Ask me via PM

    Ask me via PM

    Signature

    \\---\|RaijinSpark\|-------------------------\\
    Sites: Fused Portals - Modeling Community
    Map Projects: Scars of Conflict
    Acitivity: Modeling & Texturing
    Status: Active
    \\---------------------------------------------\\
    Want your ads here? send me a message!

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