1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
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Radicool
Last Activity:
Aug 15, 2019
Joined:
Mar 27, 2011
Messages:
1,150
Albums:
2
Location:
Australia

Radicool

Well-Known Member, from Australia

Radicool was last seen:
Aug 15, 2019
    1. G A T E
      G A T E
      thanks bro! I will put your name in my credit list...
    2. G A T E
      G A T E
      I think u just tell me how to put a minimap preview! :ogre_haosis:
    3. G A T E
      G A T E
      I don't know how to put Warcraft III map preview...can u do it to me?...I will gv the download link of my incomplete Warcraft III map.You put the map preview for me.By the way,I don't where the model.I just can't find it.Maybe Pyramidhe@d had remove it.
    4. silverstein00
      silverstein00
      Just updated my map (soulstealers) :D
    5. Orcnet
      Orcnet
      sure thing (:
    6. G A T E
      G A T E
      No no no...That is Rikudo Sennin from Naruto...My map are not using Naruto models...I am using Eldar Autarch model by Pyramidhe@d...I give the model name,Rikudo Phoenix...
    7. G A T E
      G A T E
      Well...I will give you a new job...Can you make a minimap preview image for my map?
      The title of my map is The Adventures of Rikudo - [Part 1]
    8. G A T E
      G A T E
      I want to ask you to help me with my map.I need a people who can make a spell using trigger.Can you help me?
    9. G A T E
      G A T E
      Hi Radicool,
      Are you good at making spells using trigger?

      ~Please reply :ogre_haosis: ~
    10. Orcnet
      Orcnet
      don't you know I'm also a moderator and ranting about the mod staff isn't going change anything about how we perform and the comment you just said doesn't even extend anything that is related to how I rate maps

      I'm just approaching a suggestion on how you can view a similar map by looking at it or just simply testing it in-game I'm not even trying to bring your map down with lame ideas and none appreciated recommendations, also be advised that we the mods are not going to be the caused of players ranting about how the map is like based on their judgement if it will be tested on the future
    11. Orcnet
      Orcnet
      hey sorry for the late reply, I checked it again and somehow the only problem now is the terrain its still very plain and so as the base here's a good slide show for you to see some views about a map that has a same goal as yours an AoS/Capture genres: http://www.hiveworkshop.com/forums/maps-564/final-showdown-v2-4a-187630/

      that map is actually some of the first maps that I got involved in map reviewing and map helping during my old hive days (:
    12. Orcnet
      Orcnet
      hello, about the Rescue Ship it just hit me when I turned my Advanced Option's visibility into always visible the ship is revealed in the map, although the movement limitation trigger you made for the base is a great idea but to make it game realistic it would be nice if the ship is not shown then when the time is up it would be revealed just for the cinematic :)
    13. PurgeandFire
      PurgeandFire
      I've posted the map in your thread. Hopefully it suffices. There were a lot of things that needed to be changed, but I eventually got em all to parse properly. glhf
    14. PurgeandFire
      PurgeandFire
      Sorry, I haven't gotten to fixing the map yet. I just ran out of time. I hope I'll be able to try some time soon. Possibly tomorrow if I have time.
    15. CoLd Bon3
      CoLd Bon3
      I gave ya the second orange gem! :ogre_haosis:
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  • About

    Location:
    Australia
    WarCraft 3 Account:
    Radicool
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