How different is it going to be from the current wc3 editor? To be honest, I'm so used to the sc2 editor - it's so much more fluid/modular/powerful/flexible than the current wc3 editor even with NewGen precompiler addons (LUA macros + vJass mainly, the data editor in wc3 is god-awful).
I was...
Thanks for the kind words everyone :>
@ Peekay
The lightning is diffused, I can make it so there is some hard cast shadow, but mehhh next time. Horizon line is high up and camera is way far back allowing a relatively flat view even for a rather high viewing angle. Just because there is...
My hots art contest entry on deviant art.
If you weren't aware, there is an art contest on the deviant art website to promote the new game by blizzard. The objective is to paint a battle between a minimum of 2 of blizzard's characters fighting each other.
This has taken me about 3 weeks worth...
Okay, I've reuplaoded another map with the vile spirits ability. i will fix everything you've mentioned in your post a little later, can you give me some feedback on the second request too?
Lol sorry you are not making any sense to me, if it's supposed to stop after one bounce - how is it also supposed to infinitely bounce as long as there are valid targets?
You need to be crystal clear. Your conditions for bouncing infinitely and stopping after one bounce are the same. Also what...
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