Recent content by MilesHoppus

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    [General] EDITOR BUG

    Seems to be a bug in the editor where your units can't be placed on the bridge. Yet, when you test it in-game it works just fine. Not sure if it is intended but it threw me off for a couple days lol (not too experienced with the editor but love working on it) I'm posting it here because idk...
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    [General] Bridge

    Found the problem... on my map at least. You can't place a unit on the bridge in the editor. In-game, however, it works just fine. Seems to be an editor bug with the latest updates? Not sure. Thanks for the help anyway guys! @Hermit @Veritas 117 @Wrda
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    [General] Bridge

    Yea I'm using this bridge and they just walk under it until they cant walk anymore. Is there something special i have to do with the water being here? @Veritas 117 @Wrda
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    [General] Bridge

    This might be a stupid question but I'm getting back into editing and was wondering how to make units walk over a bridge without putting ground underneath it and making it look ghetto as frick.
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    Rhonin

    why is his chest missing, under his neck you can see through lol
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    [Spell] Giving Aura an Imported Model

    From what I remember it is a model but I'll check. I'll also give re-importing them a try. Another quick question: What is the actual difference between a model and a skin? It's always confused me. Thanks!
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    [Spell] Giving Aura an Imported Model

    Yea I tried that and it still didn't work. I tried with another imported model and it worked though so it was probably just the model. Since you're here, I've got another similar question lol. I have a tree model imported and it was working ingame and in editor. Fast forward about a week or 2...
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    [Spell] Giving Aura an Imported Model

    Ok so, I've got the custom aura model imported and in the map. At this point I"m lost. I've tried changing the Art - Target models in the abilities and buff/effects tabs to the custom imported model like you would to a unit, but the custom aura isn't showing. Obviously I"m doing something wrong...
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    Tree

    Hey you're a model editor maybe you can help me. I imported this in my map and everything and made the Art - Replaceable Texture ID 32 like it says in the Magos editor but in game it is still invisible. What am I doing wrong? Or anyone who sees this in general EDIT : PROBLEM FIXED: I set...
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    [Trigger] Hero Limit/Hero Start Item

    Perfect! Tweaked the triggers a little more for my own map but it all helped me get to where i needed! Thanks a lot man!
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    [Trigger] Hero Limit/Hero Start Item

    yea i was so confused lol
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    [Trigger] Hero Limit/Hero Start Item

    3 Questions here. 1. How to I make the maximum number of heroes a player or all players can have be limited to 1 only? 2. How do I give a hero a specific item upon start? 3. How do I make a hero picker building - (for example, this is how I plan on creating one) Create a circle of power that...
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    Models vs Skins - Difference?

    So I'm making a custom map and using custom units. But what is the difference between MODELS and SKINS? I know how to import models and everything just fine but what exactly makes that different from a skin?
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    Living Statue

    Brilliant man! I'm tyring this right now but i can't figure out how to get it to look like the "Stand Alternate" version in the burrow mode. Can anyone help me out?! It would help a lot!
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    Periodic Income Trigger

    The last one was the only one i could understand easily and it worked, thanks man! Do you know of any unprotected maps that i could learn from?
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