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MasterHaosis
Last Activity:
Oct 9, 2019
Joined:
Sep 18, 2007
Messages:
1,126
Albums:
2

Awarded Medals 2

Gender:
Male
Birthday:
Apr 27, 1988 (Age: 31)
Location:
Serbia
Occupation:
student

MasterHaosis

Doom Guard, Male, 31, from Serbia

MasterHaosis was last seen:
Oct 9, 2019
    1. Misha
      Misha
      nznm .u.
    2. MN Lahmar
      MN Lahmar
      i'm good bro and u?
    3. morbent
      morbent
      Read first post first >

      Oh come on Haosis, all RTS games (even the ones you mentioned) aren't coherent. Think of the wave missions. Also, MK doesn't have much story, so we cannot count that in. Try Mass Effect. It probably has some minuses. Like, "Uhm why did the Reaper shoot at me in a certain way of shooting and not just hit me?" or "uhm, why can't the bad guys just snipe my head?" or "why are these NPCs so dumb and come on waves? They could just slay me if they all come together". Yea. The perfect example is "Waves" - a thing found in many games. It means total incoherence between story and gameplay. Also, numbers. RTS games always have them less. Also, time. All games have incoherence between how much time should have passed and how much has actually passed in the game (but I think Witcher 3 might get close to it's supposed time O.o). It's just the way it is. Don't get so mad about it. I don't think Warcraft is any more or any less incoherent here. It was just as possible to kill Magtheridon or Mannoroth as it was possible to fight Saren in ME1 (I will not get into further details in case you haven't played Mass Effect. Oh and, you should. SHOOOOULD).

      Also, Illidan is not Betrayer, he is Betrayed. He was betrayed by his brother who claimed that actually it was Illidan who was the traitor, thus being given the name Betrayer. Betrayer of the Night elf race, etc. But in fact, Malfurion betrayed him, his own brother and left him for dead in prison and afterwards banished him. Even if my brother made some serious mistakes, I would probably know him well enough to know he didn't mean to do that and try to help him instead of fuck him up even more. Furion is the real traitor here.
      Also, creating a new well of eternity wasn't his "betrayal" as Heroes of the Storm (Blizzard) has written who don't know their own lore - his betrayal act was in fact that he helped Sargeras to enter through the first Well of Eternity. Creating a second one wasn't bad at all, wasn't good either though. Furion saw it (the creation of the second one) as an act of betrayal, but he was supposedly put in prison for his first failure - helping Sargeras. The second well hasn't done anything wrong, he did it in order to preserve the well (and furion was a well hater as I said earlier so he was 100% against that. But the Night elf race or the Highborne weren't that much against wells. They used them for immortality, duh.).
    4. morbent
      morbent
      Yes I know that they removed the Illidan vs Arthas cinematic due to lack of time but come on, if you are 100% game stats defender, Grom has no spell to sac himself to kill someone. And besides, he did not sacrifice himself, he just died afterwards because he had drank of Mannoroth's blood and killing Mannoroth led to his death. It was lifelike logical but not gamelike logical. Same goes for Illidan vs Magtheridon. Imagine it storywise being a real fight where there is no such thing as stats or damage. And that Illidan probably evaded most of his attack (lets not forget 25% evasion, imagine each proking if you soo much want it to be gamewise correct) and that Mag never even hit him with his 99999k dmg.

      Now Haos, killing demons with an axe is possible. It was never ever said that you need holy water or such shit. For our demons in real world (in mythology n shit) yes. But TBL can be killed with just about anything. Remember the first wars, etc. They are just too large in numbers. Doesn't mean they can't die. Infernal? Doom guard? All can be killed with axes, Mannoroth is no exception.

      Cleaving attack in reality isn't splash it just means that he can hit more than 1 enemies. If his enemies are smarter than him, they would split/evade/dodge his kinda blind attacks and easily escape, thus him having no cleave at all.

      But ok, lets not view it in reality. Then why view it in game mechanics? Because as I said, no fight would be possible if you view it in game mechanics. On every fucking hold mission the enemies come on waves. It is similar to the Draenei killing Demons one by one you complained about - they would just all jump at them at once and kill them. Also, Grom and Thrall killing Mannoroth - in no way possible. Mannoroth would just call down infernals or just kill them with his chaos dmg, etc. etc.
      So do not look at game stats either.

      Ok so you look at story and gameplay combined (as I read now), but think of it - did you manage to hold the waves in Kel'Thuzad's mission? Did you manage to kill Magtheridon? All yeses? So yea, it IS possible. You say it isn't, but you managed to pass the levels right?

      (technically it doesn't take days, because that would mean that everything in the Warcraft world moves 10 times slower than us or has 10 times faster days than ours, but only the 1st would be a solution since the second would still mean it would need to take days, just that they will be more. Also, no fights are led by 10-16 units, these aren't bandit groups. All of the naga are like, what 80? Yea my ass. So you say demons should have crushed Nagas, Draenei and Blood Elves, but don't look at the games numbers. The numbers of the armies were probably a lot bigger, that camp of draenei wasn't made of 4 people, it was probably a loooot more. Also, demons in Outland are few compared to the real TBL. I think it's very possible that 3 armies would manage to win against so few demons. After all, Outland isn't the main location of the demons from TBL (they are from another world, and came to outland to hunt draenei I think) and after all, not all demons on Outland fought because that would be simply impossible to move them from all continents. Illidan's armies came combined, thus crushing demons one by one while they were regrouping. Now that's a lot of distance we're talking about, they simply couldn't get there in time to gather (think of all the continents with wild beasts everywhere and imagine all the demons gathering to Magtheridon ---> yea... not gonna happen quickly).
      If you really love Magtheridon so much you can say he should have won :cgrin: but even though I really think Illidan would beat Arthas on a 1v1, in that fight he simply couldn't have. Same goes for Mag prob.. he was just caught unprepared. He was never even attacked before, and by 3 armies..
    5. Misha
      Misha
      ma on verovatno nije ni imao pojma sta pise <.<
    6. Winimasker
      Winimasker
      I'm fine. :) How are you?
    7. aaron
      aaron
      you remembered me :D
    8. Misha
      Misha
      novi ljudi = mladi ljudi = verovatno jos neznaju nista.. opeci ce se na nesto, sigurno
    9. MasterHaosis
      MasterHaosis
      Ah damn this suppsoed to be in morbent's profile
    10. morbent
      morbent
      No, his powers were strictly against demons or something (which I found kind of illogical, that Sargeras would give him such powers). But I think the powers were more like understanding demons, being one of them, thus seeing them in all shapes and forms, etc. etc., but also knowing their weaknesses and so on. So probably Sargeras meant to give it to Illidan to make him become a better demon but instead he used that knowledge against demons.

      That is completely not true.
      Magtheridon has 104-114+5 damage, 15 Armor, 4600 hit points and 750 mana.
      His abilities are Frost Nova, Howl of Terror, Rainf of Chaos (Archimonde), Cleaving Attack. As well unit abilities: True Sight, Finger of Pain, Shockwave, Frenzy, War Stomp, Bash, Hardened Skin.
      Items he has are: Orb of Fire, Khagdar's Gem of Health, Pendant of Mana, Runed Bracers, Potion of Greater Healing, Legion of Doom-Horn.

      Oo man we already talked about this :cgrin: it is almost completely irrelevant! Think of Mannoroth, the most op pit lord ever, one of the prime demons ruling there. And he got 1 hitted by Grom! Don't think of stats, think of logic. If you get hit in the head with an axe you die. That's what happened. In gameplay it would have been something like 10000 hits. Real fights aren't stats. Imagine that Illidan knew the weakness of pit lords or something and just stabbed him, or that he didn't but just got lucky? Pit lords are pretty slow. Fat, and with a lot of dmg, but slow. Speed is often very important in combat. Knights in Medieval times were pretty OP (1 hit dmg, lots of armor) but often lost due to lack of speed. So speed is OP in real world.

      If you really want to look at game stats, nothing beats Naga Royal Guard. Myrmidon is very OP and the murlocs we won't count since they aren't true naga. And Sirens are good spellcasters - on a 1v1 they lose but so do sorceresses against other units. They are strong in fights. Also, Naga Royal Guard has OP shit spells. But yea if we count in Infernals and Doom Guards TBL prob wins here. Depends on count too. Of the units.

      But ok gameplaywise you are correct. Still, I think you should look at it more from a story view rather than game view. If you really want to look at the game gameplaywise, then all missions are shit. Think of Kel'Thuzad holding - why did they come on waves? Or wait a second, why did all units come on waves during many missions? Also, why do all fights end within 2 hours of gameplay? Why not days, probably even years as it should be?
      I don't know man. You are right of course, but I just see no reason to judge the game from this point of view, because... well if these things piss you off then probably 99% of all games will not have a coherent story to gameplay. Why does the player sometimes lose the boss fight, if he, storywise, has to always win for example? It is a similar case. Or, why can the player move his character in circles like a retard even though it would be illogical for a serious character to do so? All games have these.. game-story holes, is what I'm trying to say. Until we learn how to make lifelike games I think we should try to ignore them. Mind them of course to try and fix them when possible, but not let them reduce the fun out of the content we receive/make (if game developing).
    11. ILH
      ILH
      Nah, not really a big project. A personal project by my friend and me :)
      I'm also trying to find out how to billboard gunshot flashes like the Marine have.
      [IMG][IMG]
    12. Misha
      Misha
      :xxd:
      uvek ima 'ekcentrici', posebno u 'something else'
    13. Dat-C3
      Dat-C3
      At least you get to stay home I guess? Must be quite hot... Well at least your girlfriend is with you as well so it doesn't suck too bad right?
    14. morbent
      morbent
      Yes perhaps there it was kind of a mistake on Blizzard's side, but I'll say, a forgivable one since it didn't really matter to me much at the moment. Besides, they were equal then, remember? So they both just gave up. I think that Blizzard was trying to point to us their equal strength, with Illidan gaining favor over time but ultimately Arthas gaining the upper hand by merging with Ner'Zhul (before taking the armors, when NZ was channeling his power into him at the Frozen Throne) and as I mentioned before, the tired Illidan in snow, who actually feels and freezes, unlike Arthas. And tires. Arthas became even more undead after the "childish fight", in which he actually got tired since he was still human. And of course lets not forget undead > human, usually.

      Now about Magtheridon, lets not forget Illidan was a demon hunter, granted the power of seeing all demons, being half demon himself (Gul'Dan), having gotten powers directly from Sargeras himself, the ultra god! Unlike Mag who was just a fag demon who probably never even met Sargeras. He was a pretty small pit lord, the winner, I think, was obvious in that fight. Oh, and draenei were able to hold so far, with some allies they could also probably fight back? And Naga? Op shit creatures, stronger than demons. Kael'Thas? His army was shit but he himself was pretty powerful. Vashj?
      That is my argument about strength. About stealth, I think I can agree here, but probably draenei developed some kind of other stealth, don't put it in such gameplay mechanics. It isn't either he's stealthed or not. It's more complex, we just don't get to see it. There are so many ways to stealth, even in our life, imagine a world of magic. Draenei probably really could hide from demons, somehow, since that is what they had been training for, escape, survival. I am sure they had their ways. There are probably hundreds of types of magics of stealth and true sight doesn't work like in the game, you just see the transparent unit - it's probably something like increasing your smell instincts, or hearing ones, or seeing ghosts, etc. etc. Of course, I am not trying to defend the fact that they didn't explain it, but merely providing an explanation for those who need it, in that case, you, since you question that. You can accept that it is a mistake or try to bend it somehow to your appeal, to get more out of the product you're given. Unexplained things can be interpreted to your liking. In that case, I always choose in favor of a good product and just expand the idea of stealth in my mind which was never touched in Warcraft's lore.
      Although I cannot interpret the fact that it was a frontal assault which pretty much sucked, but hey, at least I got something to defend the stealth theory. You could say I am unhappy from this lack of strategics in an RTS game, yes it could have been done better. I agree. There are many holes I do not like about Star Wars for example, but I love it so much that I somehow manage to ignore what wasn't as obvious and to mod some not well told things to my liking. What I get really pissed about are stuff like a crappy scene which I just cannot change. But stuff like - did Dooku actually have some ideological good ideas for the world and was just against the Republic for their crappy rule and laws n shit, but on the way of "fixing the world" he just crapped it up more? One can never know, it hasn't been truly explained. I can now choose - do I think of him as that character or the dull villain who just destroys for no purpose? Well, as I said, choose to your liking. It isn't like ignoring something that's a fact, that would be if I tried to somehow justify Palpatine's actions, since HE is the generic evil villain, one cannot argue here. Yea... so, I went deep into this to further my point on Illidan. His character was never truly revealed (ignoring WoW here) so I decided I can take things into my own hands and make him the character I always wanted him to be. It's not like I'm right, but neither am I wrong, right? Like, we argued about this - you think of him as an evil dude, I think of him as an antihero... but we both have no real facts to back our theories. Can we see good in his actions? Yes. Can we see evil in his actions? Yes. Can we be sure that he actually meant to do these evil actions? No. Can we be sure that he means to do good but just fails every time? No. Etc. etc. I talk too much, you probably got my point 200 sentences ago xD
    15. Ardenian
      Ardenian
      Wait, I didn't repped you, I thought the name + smile is to thanks for repping ?
    16. InfernalTater
      InfernalTater
      I usually mix tiles from different tilesets. I won't decide what I'll use or what I'll make until the contest starts, though, because planning is a significant part of the time it takes to create something, and I don't want to give myself a headstart.
    17. Misha
      Misha
      O.o sto mi pa njega pominjes?
    18. PrinceOfThaWest
    19. Arad MNK
      Arad MNK
      Master Haosis, :cgrin:
    20. stan0033
      stan0033
      You have any problem with me?
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  • About

    Gender:
    Male
    Birthday:
    Apr 27, 1988 (Age: 31)
    Location:
    Serbia
    Occupation:
    student
    Current Project:
    none atm
    WarCraft 3 Account:
    MasterHaosis
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Demon

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