Recent content by MasterBlaster

  1. MasterBlaster

    Diablo IV suggestions & comments

    Agreed. I hoped we'd get some taste of D4 music in the blog, but I guess they aren't ready to share it yet. Oh, well.
  2. MasterBlaster

    Diablo IV suggestions & comments

    Yup, seen it - to me it's all pretty nice. That said, you're a sound guy, right? I'm curious what your thoughts are about this blog.
  3. MasterBlaster

    Things That Leak

    It won't leak - you're reusing a unit group that already exists and is assigned to a variable. Leaks happen when you create a unit group that you have no reference to or do something to lose an existing reference (e.g. assigning a variable that held a unit group to another unit group, without...
  4. MasterBlaster

    Hiveworkshop's 17th Anniversary!

    First and foremost, massive thank you to @Ralle for keeping the site going all these years. Also a massive thank you to all other staff members & reviewers, current and retired. And another thank you to all amazing people who contributed to the site. To another 17 years <3
  5. MasterBlaster

    Diablo 2: Resurrected releases September 23rd

    People are most definetely hate reviewing it, but not because of Reforged - it happens because people want to play new games on launch day and if there are some server issues which prevent them from doing so, they get mad and go online posting 0 score reviews to feel better. Now, I don't judge...
  6. MasterBlaster

    I'd eat that :D

    I'd eat that :D
  7. MasterBlaster

    Thank you! <3

    Thank you! <3
  8. MasterBlaster

    [SD/Texturing] Need icon

    Either one of those would be good:
  9. MasterBlaster

    mana cause hit point reduced

    What @Uncle said, though I'd like to add one thing - be mindful of mana regeneration. The condition above requires the target to be at exactly 0.00 mana. If you're going to check for it every second and the target has any mana regeneration, you'll have a hard time hitting the condition...
  10. MasterBlaster

    mana cause hit point reduced

    Use this along with a periodic event, don't forget to set <UnitVariable> to match your "survivor" unit: Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) -- If/Then/Else, Multiple Functions action If - Conditions (Mana of <UnitVariable>)...
  11. MasterBlaster


    More news - Blizzard HR has allegedly been destroying evidence: Source: California updates lawsuit against Activision Blizzard, says game maker is interfering --- You know, at this point I don't even know what to say... It almost feels like we're a step away from finding out that ol'Bobby is...
  12. MasterBlaster


    @azgarol I'm well aware that Blizzard is part of a publicly traded company and how such companies work, thank you. Nowhere did I say that that Blizzard is or was "independent". Of course it's not, never has been, outside of the earliest days of the company. That said, Blizzard did enjoy a...
  13. MasterBlaster


    It's hard to say, but I think it's going to be a long process and by the time Blizzard is dismantled / renamed / absorbed into Activision, we'll see the company decline a lot more than it already has, because right now it's still too big of a brand to give up on.
  14. MasterBlaster


    I wasn't discussing the possibility of Blizzard falling - I just pointed out that the "leak" you found strange and believable is most likely fake. In other words, I'm not arguing that Blizzard won't fall, just that if it happens, it won't include turning into Insight or most other things...
  15. MasterBlaster


    I think you misunderstood - MMO-Champion is a fansite, just like Hive, i.e. it isn't owned by Blizzard and has its own moderation team.